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Doom: Added support for Doom I/II IWADs from the Doom 3: BFG Edition
Added three new games: - Ultimate DOOM (BFG Edition) - DOOM 2: Hell on Earth (BFG Edition) - No Rest for the Living Todo: Compare with the original versions, apply fine-tuning as needed. IssueID #1575
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,77 @@ | ||
; Episode 1 ------------------------------------------------------------ | ||
|
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episode MAP01 | ||
name "No Rest for the Living" | ||
key n | ||
|
||
map MAP01 lookup HUSTR_1 | ||
next MAP02 | ||
warptrans 1 | ||
sky1 SKY1 0 | ||
par 75 | ||
music D_MESSAG | ||
titlepatch CWILV00 | ||
|
||
map MAP02 lookup HUSTR_2 | ||
next MAP03 | ||
warptrans 2 | ||
sky1 SKY1 0 | ||
par 105 | ||
music D_DDTBLU | ||
titlepatch CWILV01 | ||
|
||
map MAP03 lookup HUSTR_3 | ||
next MAP04 | ||
warptrans 3 | ||
sky1 SKY1 0 | ||
par 120 | ||
music D_DOOM | ||
titlepatch CWILV02 | ||
|
||
map MAP04 lookup HUSTR_4 | ||
next MAP05 | ||
secretnext MAP09 | ||
warptrans 4 | ||
sky1 SKY1 0 | ||
par 105 | ||
music D_SHAWN | ||
titlepatch CWILV03 | ||
|
||
map MAP05 lookup HUSTR_5 | ||
next MAP06 | ||
warptrans 5 | ||
sky1 SKY1 0 | ||
par 210 | ||
music D_IN_CIT | ||
titlepatch CWILV04 | ||
|
||
map MAP06 lookup HUSTR_6 | ||
next MAP07 | ||
warptrans 6 | ||
sky1 SKY1 0 | ||
par 105 | ||
music D_THE_DA | ||
titlepatch CWILV05 | ||
|
||
map MAP07 lookup HUSTR_7 | ||
next MAP08 | ||
warptrans 7 | ||
sky1 SKY1 0 | ||
par 165 | ||
music D_IN_CIT | ||
titlepatch CWILV06 | ||
|
||
map MAP08 lookup HUSTR_8 | ||
warptrans 8 | ||
sky1 SKY1 0 | ||
par 105 | ||
music D_SHAWN | ||
titlepatch CWILV07 | ||
|
||
map MAP09 lookup HUSTR_9 | ||
next MAP05 | ||
warptrans 9 | ||
sky1 SKY1 0 | ||
par 135 | ||
music D_DDTBLU | ||
titlepatch CWILV08 |
42 changes: 42 additions & 0 deletions
42
doomsday/apps/plugins/doom/defs/doom2-nerve/patchmapinfo.ded
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Original file line number | Diff line number | Diff line change |
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# | ||
# DOOM2 - No Rest for the Living - Doomsday Engine definitions. | ||
# | ||
# For information about DED syntax and semantics, see http://dengine.net/manual/ded | ||
# | ||
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||
Map Info Mods "MAP01" if not custom { | ||
Name = "The Earth Base" | ||
Author = "Nerve Software" | ||
} | ||
Map Info Mods "MAP02" if not custom { | ||
Name = "The Pain Labs" | ||
Author = "Nerve Software" | ||
} | ||
Map Info Mods "MAP03" if not custom { | ||
Name = "Canyon of the Dead" | ||
Author = "Nerve Software" | ||
} | ||
Map Info Mods "MAP04" if not custom { | ||
Name = "Hell Mountain" | ||
Author = "Nerve Software" | ||
} | ||
Map Info Mods "MAP05" if not custom { | ||
Name = "Vivisection" | ||
Author = "Nerve Software" | ||
} | ||
Map Info Mods "MAP06" if not custom { | ||
Name = "Inferno of Blood" | ||
Author = "Nerve Software" | ||
} | ||
Map Info Mods "MAP07" if not custom { | ||
Name = "Baron's Banquet" | ||
Author = "Nerve Software" | ||
} | ||
Map Info Mods "MAP08" if not custom { | ||
Name = "Tomb of Malevolence" | ||
Author = "Nerve Software" | ||
} | ||
Map Info Mods "MAP09" if not custom { | ||
Name = "March of the Demons" | ||
Author = "Nerve Software" | ||
} |
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