Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Fixed|libdoomsday: Incorrectly initialized color palette IDs
Due to a refactoring oversight, the type of color palette IDs was apparently changed to a plain uint32 from de::Id, and thus the IDs were not being initialized at all. Fixes a fatal error during game load.
- Loading branch information
Showing
4 changed files
with
13 additions
and
20 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters