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Fixed|libdoom|Definitions: Don't apply glow to Plutonia's FIREBLU mat…
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…erial

The IWAD version of this animation depicts a slimy rock surface
that should not appear to glow.

Issue #1849
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danij-deng committed Oct 5, 2014
1 parent 4b72796 commit ede7238
Showing 1 changed file with 17 additions and 14 deletions.
31 changes: 17 additions & 14 deletions doomsday/plugins/doom/defs/doom1/materials.ded
Expand Up @@ -121,20 +121,6 @@ SkipIf hacx;
# Glowing textures:
#

Material Mods "textures:FIREBLU1" {
Layer {
Stage { Glow = 1.8; Glow Rnd = .8; }
Stage { Glow = 1.8; Glow Rnd = .8; }
}
}

Material Mods "textures:FIREBLU2" {
Layer {
Stage { Glow = 1.8; Glow Rnd = .8; }
Stage { Glow = 1.8; Glow Rnd = .8; }
}
}

Material Mods "textures:FIRELAV3" {
Layer {
Stage { Glow = 1.8; Glow Rnd = .8; }
Expand Down Expand Up @@ -202,3 +188,20 @@ Material Mods "textures:FIREWALL" {
Stage { Glow = 1.8; Glow Rnd = .8; }
}
}

# Plutonia's version of FIREBLU is slimy rock animation.
SkipIf doom2-plut;

Material Mods "textures:FIREBLU1" {
Layer {
Stage { Glow = 1.8; Glow Rnd = .8; }
Stage { Glow = 1.8; Glow Rnd = .8; }
}
}

Material Mods "textures:FIREBLU2" {
Layer {
Stage { Glow = 1.8; Glow Rnd = .8; }
Stage { Glow = 1.8; Glow Rnd = .8; }
}
}

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