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Windows|Oculus Rift|CMake|Fixed: Use the correct LibOVR library path
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skyjake committed May 22, 2015
1 parent d2cb0a7 commit ef6147a
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions doomsday/cmake/FindOculusVR.cmake
Expand Up @@ -62,8 +62,8 @@ if (LIBOVR_OVR_H AND DENG_ENABLE_OCULUS)
link_framework (LibOVR INTERFACE IOKit)
elseif (MSVC12)
target_link_libraries (LibOVR INTERFACE
debug "${ovrDir}/Lib/Win32/VS2013/libovrd.lib"
optimized "${ovrDir}/Lib/Win32/VS2013/libovr.lib"
debug "${ovrDir}/Lib/Windows/Win32/Debug/VS2013/libovr.lib"
optimized "${ovrDir}/Lib/Windows/Win32/Release/VS2013/libovr.lib"
general winmm shell32 ws2_32
)
endif ()
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