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HacX|Automap|Fixed: Use the correct color for marked points in the au…
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…tomap
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danij-deng committed Feb 4, 2012
1 parent a8b00e9 commit f0a0595
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion doomsday/plugins/common/src/hu_automap.c
Expand Up @@ -1126,7 +1126,10 @@ static void drawMarkedPoints(uiwidget_t* obj, float scale)

FR_SetFont(FID(GF_MAPPOINT));
#if __JDOOM__
FR_SetColorAndAlpha(.22f, .22f, .22f, alpha);
if(gameMode == doom2_hacx)
FR_SetColorAndAlpha(1, 1, 1, alpha);
else
FR_SetColorAndAlpha(.22f, .22f, .22f, alpha);
#else
FR_SetColorAndAlpha(1, 1, 1, alpha);
#endif
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