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QNEthernet, an lwIP-Based Ethernet Library For Teensy 4.1 and possibly some other platforms

Version: 0.28.0-snapshot

The QNEthernet library provides Ethernet functionality for the Teensy 4.1 and possibly some other platforms. It's designed to be compatible with the Arduino-style Ethernet API.

This library is distributed under the "AGPL-3.0-or-later" license. Please contact the author if you wish to inquire about other license options.

Please see the lwip-info/ directory for the info files provided with the lwIP release.

Table of contents

  1. Introduction
    1. Two notes
    2. Other differences and notes
  2. Additional functions and features not in the Arduino-style API
    1. Ethernet
    2. EthernetClient
      1. TCP socket options
      2. IP header values
    3. EthernetServer
    4. EthernetUDP
      1. IP header values
      2. parsePacket() return values
    5. EthernetFrame
    6. MDNS
    7. DNSClient
    8. Print utilities
    9. IPAddress operators
    10. operator bool() and explicit
  3. How to run
    1. Concurrent use is not supported
    2. How to move the stack forward and receive data
    3. Link detection
  4. How to write data to connections
    1. writeFully() with more break conditions
    2. Write immediacy
  5. A note on the examples
  6. A survey of how connections (aka EthernetClient) work
    1. Connections and link/interface detection
    2. connect() behaviour and its return values
    3. Non-blocking connection functions, connectNoWait()
    4. Getting the TCP state
  7. How to use multicast
  8. How to use listeners
  9. How to change the number of sockets
  10. UDP receive buffering
  11. mDNS services
  12. DNS
  13. stdio
    1. Adapt stdio files to the Print interface
  14. Raw Ethernet frames
    1. Promiscuous mode
    2. Raw frame receive buffering
    3. Raw frame loopback
  15. How to implement VLAN tagging
  16. Application layered TCP: TLS, proxies, etc.
    1. About the allocator functions
    2. About the TLS adapter functions
    3. How to enable Mbed TLS
      1. Installing the Mbed TLS library
        1. Mbed TLS library install for Arduino IDE
        2. Mbed TLS library install for PlatformIO
      2. Implementing the altcp_tls_adapter functions
      3. Implementing the Mbed TLS entropy function
  17. On connections that hang around after cable disconnect
  18. Notes on ordering and timing
  19. Notes on RAM1 usage
  20. Heap memory use
  21. Entropy generation
    1. The RandomDevice UniformRandomBitGenerator
  22. Configuration macros
    1. Configuring macros using the Arduino IDE
    2. Configuring macros using PlatformIO
    3. Changing lwIP configuration macros in lwipopts.h
  23. Complete list of features
  24. Other notes
  25. To do
  26. Code style
  27. References

Introduction

The QNEthernet library is designed to be a drop-in replacement for code using the Arduino-style Ethernet API.

Note: Please read the function docs in the relevant header files for more information.

Three notes

There are three notes, as follows:

  1. The QNEthernet.h header must be included instead of Ethernet.h.
  2. Everything is inside the qindesign::network namespace. In many cases, adding the following at the top of your program will obviate the need to qualify any object uses or make any other changes:
    using namespace qindesign::network;
  3. On non-Teensy platforms: Ethernet.loop() must be called regularly, either at the end of the main loop() function, or by hooking into yield(). (This is already done for you on the Teensy platform by hooking into yield() via EventResponder.)
    See: How to move the stack forward and receive data

For API additions beyond what the Arduino-style API provides, see:
Additional functions and features not in the Arduino-style API

Other differences and notes

  • UDP support is already included in QNEthernet.h. There's no need to also include QNEthernetUDP.h.
  • Ethernet loop() is called from yield() (automatically on the Teensy platform). The functions that wait for timeouts rely on this. This also means that you must use delay(ms) (assuming it internally calls yield()), yield(), or Ethernet.loop() when waiting on conditions; waiting without calling these functions will cause the TCP/IP stack to never refresh. Note that many of the I/O functions call loop() so that there's less burden on the calling code.
  • All but one of the Ethernet.begin(...) functions don't block. Ethernet.begin(mac[, timeout]) blocks, while waiting for an IP address, to match the Arduino-style API. It uses a default timeout of 60 seconds. This behaviour can be emulated by following a call to begin() with a loop that checks Ethernet.localIP() for a valid IP. See also the new Ethernet.waitForLocalIP(timeout) or Ethernet.onAddressChanged(cb).
  • The Arduino-style Ethernet.begin(mac, ...) functions all accept a NULL MAC address. If the address is NULL then the internal or system default MAC address will be used. As well, if Ethernet fails to start then the MAC address will not be changed.
  • EthernetServer::write(...) functions always return the write size requested. This is because different clients may behave differently.
  • The examples at https://www.arduino.cc/reference/en/libraries/ethernet/server.accept/ and https://www.arduino.cc/reference/en/libraries/ethernet/if-ethernetclient/ directly contradict each other with regard to what operator bool() means in EthernetClient. The first example uses it as "already connected", while the second uses it as "available to connect". "Connected" is the chosen concept, but different from connected() in that it doesn't check for unread data.
  • The three Arduino-defined Ethernet.begin(...) functions that use the MAC address and that don't specify a subnet are deprecated because they make some incorrect assumptions about the subnet and gateway.
  • Ethernet.hardwareStatus(): Adds EthernetOtherHardware and EthernetTeensy41 to the list of possible return values. Note that these values are not defined in the Arduino-style API.
  • The following Ethernet functions are deprecated and do nothing or return some default value:
    • maintain(): Returns zero.
    • setRetransmissionCount(uint8_t number): Does nothing.
    • setRetransmissionTimeout(uint16_t milliseconds): Does nothing.
  • The EthernetUDP::flush() function does nothing because it is ill-defined. Note that this is actually defined in the "Arduino WiFi" and Teensy "UDP" APIs and not in the main "Arduino Ethernet" API.
    See: https://www.arduino.cc/reference/en/libraries/wifi/wifiudp.flush/
  • The system starts with the Teensy's actual MAC address or some default MAC address on other platforms. If you want to use that address with the MAC-taking API, you can collect it with Ethernet.macAddress(mac) and then pass it to one of the MAC-taking begin(...) functions.
  • All classes and objects are in the qindesign::network namespace. This means you'll need to fully qualify any types. To avoid this, you could utilize a using directive:
    using namespace qindesign::network;
    
    EthernetUDP udp;
    
    void setup() {
      Ethernet.begin();
    }
    However, this pollutes the current namespace. An alternative is to choose something shorter. For example:
    namespace qn = qindesign::network;
    
    qn::EthernetUDP udp;
    
    void setup() {
      qn::Ethernet.begin();
    }
  • Files that configure lwIP for our system:
    • src/sys_arch.cpp
    • src/lwipopts.h ← use this one for tuning (see src/lwip/opt.h for more details)
    • src/arch/cc.h
  • File that configures QNEthernet options: src/qnethernet_opts.h
  • The main include file, QNEthernet.h, in addition to including the Ethernet, EthernetFrame, and MDNS instances, also includes the headers for EthernetClient, EthernetServer, and EthernetUDP.
  • Most of the Ethernet functions do nothing or return some form of empty/nothing/false unless the system has been initialized.

Additional functions and features not in the Arduino-style API

QNEthernet defines functions that don't exist in the Arduino-style API as it's currently defined. (See: Arduino Ethernet Reference) This section documents those functions.

Features:

  • The read(buf, len) functions allow a NULL buffer so that the caller can skip data without having to read into a buffer.

Ethernet

The Ethernet object is the main Ethernet interface.

  • begin(): Initializes the library, uses the Teensy's internal MAC address or some default MAC address, and starts the DHCP client. This returns whether startup was successful. This does not wait for an IP address.

  • begin(ipaddr, netmask, gw): Initializes the library, uses the Teensy's internal MAC address or some default MAC address, and uses the given parameters for the network configuration. This returns whether startup was successful. The DNS server is not set.

  • begin(ipaddr, netmask, gw, dns): Initializes the library, uses the Teensy's internal MAC address or some default MAC address, and uses the given parameters for the network configuration. This returns whether startup was successful. The DNS server is only set if dns is not INADDR_NONE; it remains the same if dns is INADDR_NONE.

    Passing dns, if not INADDR_NONE, ensures that the DNS server IP is set before the address-changed callback is called. The alternative approach to ensure that the callback has all the information is to call setDNSServerIP(ip) before the three-parameter version.

  • broadcastIP(): Returns the broadcast IP address associated with the current local IP and subnet mask.

  • dnsServerIP(index): Gets a specific DNS server IP address. This returns INADDR_NONE if the index not in the exclusive range, [0, DNSClient::maxServers()).

  • end(): Shuts down the library, including the Ethernet clocks.

  • hostByName(): Convenience function that tries to resolve a hostname into an IP address. This returns whether successful.

  • hostname(): Gets the DHCP client hostname. An empty string means that no hostname is set. The default is "qnethernet-lwip".

  • interfaceStatus(): Returns the network interface status, true for UP and false for DOWN.

  • isDHCPActive(): Returns whether DHCP is active.

  • isDHCPEnabled(): Returns whether the DHCP client is enabled. This is valid whether Ethernet has been started or not.

  • isLinkStateDetectable(): Returns whether the link state is detectable by the driver. If it isn't detectable, then the link state must be managed manually with setLinkState(flag).

  • linkState(): Returns a bool indicating the link state. This returns true if the link is on and false otherwise. This may be managed manually with setLinkState(flag).

  • linkSpeed(): Returns the link speed in Mbps.

  • linkIsCrossover(): Returns whether a crossover cable is detected.

  • linkIsFullDuplex(): Returns whether the link is full duplex (true) or half duplex (false).

  • joinGroup(ip): Joins a multicast group.

  • leaveGroup(ip): Leaves a multicast group.

  • macAddress(): Convenience function that returns a pointer to the current MAC address.

  • macAddress(mac): Fills the 6-byte mac array with the current MAC address. Note that the equivalent Arduino function is MACAddress(mac).

  • setDHCPEnabled(flag): Enables or disables the DHCP client. This may be called either before or after Ethernet has started. If DHCP is desired and Ethernet is up, but DHCP is not active, an attempt will be made to start the DHCP client if the flag is true. This returns whether that attempt was successful or if no restart attempt is required.

  • setDNSServerIP(dnsServerIP): Sets the DNS server IP address. Note that the equivalent Arduino function is setDnsServerIP(dnsServerIP).

  • setDNSServerIP(index, ip): Sets a specific DNS server IP address. This does nothing if the index is not in the exclusive range, [0, DNSClient::maxServers()).

  • setHostname(hostname): Sets the DHCP client hostname. The empty string will set the hostname to nothing. To use something other than the default at system start, call this before calling begin().

  • setLinkState(flag): Manually sets the link state. This is useful when using the loopback feature. Network operations will usually fail unless there's a link.

  • setMACAddressAllowed(mac, flag): Allows or disallows Ethernet frames addressed to the specified MAC address. This is useful when processing raw Ethernet frames.

  • waitForLink(timeout): Waits for the specified timeout (milliseconds) for a link to be detected. This is useful when setting a static IP and making connections as a client. Returns whether a link was detected within the given timeout.

  • waitForLocalIP(timeout): Waits for the specified timeout (milliseconds) for the system to have a local IP address. This is useful when waiting for a DHCP-assigned address. Returns whether the system obtained an address within the given timeout. Note that this also works for a static-assigned address.

  • operator bool(): Tests if Ethernet is initialized.

  • Callback functions: Note that callbacks should be registered before any other Ethernet functions are called. This ensures that all events are captured. This includes Ethernet.begin(...).

    • onLinkState(cb): The callback is called when the link changes state, for example when the Ethernet cable is unplugged.
    • onAddressChanged(cb): The callback is called when any IP settings have changed. This might be called before the link or network interface is up if a static IP is set.
    • onInterfaceStatus(cb): The callback is called when the network interface status changes. It is called after the interface is up but before the interface goes down.
  • static constexpr bool isPromiscuousMode(): Returns whether promiscuous mode is enabled.

  • static constexpr int maxMulticastGroups(): Returns the maximum number of available multicast groups, not including the "all systems" group.

  • static constexpr size_t mtu(): Returns the MTU.

EthernetClient

  • abort(): Aborts a connection without going through the TCP close process.
  • close(): Closes a connection, but without waiting. It's similar to stop().
  • closeOutput(): Shuts down the transmit side of the socket. This is a half-close operation.
  • connectNoWait(ip, port): Similar to connect(ip, port), but it doesn't wait for a connection.
  • connectNoWait(host, port): Similar to connect(host, port), but it doesn't wait for a connection. Note that the DNS lookup will still wait.
  • connectionId(): Returns an ID for the connection to which the client refers. It will return non-zero if connected and zero if not connected. Note that it's possible for new connections to reuse previously-used IDs.
  • connectionTimeout(): Returns the current timeout value.
  • localIP(): Returns the local IP of the network interface used for the client. Currently, This returns the same value as Ethernet.localIP().
  • status(): Returns the current TCP connection state. This returns one of lwIP's tcp_state enum values. To use with altcp, define the LWIP_DEBUG macro.
  • writeFully(b): Writes a single byte.
  • writeFully(s): Writes a string (const char *).
  • writeFully(s, size): Writes characters (const char *).
  • writeFully(buf, size): Writes a data buffer (const uint8_t *).
  • static constexpr int maxSockets(): Returns the maximum number of TCP connections.

TCP socket options

  • setNoDelay(flag): Sets or clears the TCP_NODELAY flag in order to disable or enable Nagle's algorithm, respectively. This must be changed for each new connection. Returns true if connected and the option was set, and false otherwise.
  • isNoDelay(): Returns whether the TCP_NODELAY flag is set for the current connection. Returns false if not connected.

IP header values

  • diffServ(): Returns the current value of the differentiated services (DiffServ) field from the IP header, or zero if not connected.
  • setDiffServ(ds): Sets the differentiated services (DiffServ) field in the IP header, if connected. Returns true if connected and the option was set, and false otherwise.

EthernetServer

  • begin(port): Starts the server on the given port, first disconnecting any existing server if it was listening on a different port. This returns whether the server was successfully started.
  • beginWithReuse(): Similar to begin(), but also sets the SO_REUSEADDR socket option. This returns whether the server was successfully started.
  • beginWithReuse(port): Similar to begin(port), but also sets the SO_REUSEADDR socket option. This returns whether the server was successfully started.
  • end(): Shuts down the server.
  • port(): Returns the server's port, a signed 32-bit value, where -1 means the port is not set and a non-negative value is a 16-bit quantity.
  • static constexpr int maxListeners(): Returns the maximum number of TCP listeners.
  • EthernetServer(): Creates a placeholder server without a port. This form is useful when you don't know the port in advance.

All the begin functions call end() first only if the server is currently listening and the port or reuse options have changed.

EthernetUDP

  • beginWithReuse(localPort): Similar to begin(localPort), but also sets the SO_REUSEADDR socket option.
  • beginMulticastWithReuse(ip, localPort): Similar to beginMulticast(ip, localPort), but also sets the SO_REUSEADDR socket option.
  • data(): Returns a pointer to the received packet data.
  • localPort(): Returns the port to which the socket is bound, or zero if it is not bound.
  • receiveQueueSize(): Returns the current receive queue size.
  • receivedTimestamp(): Returns the approximate packet arrival time, measured with millis(). This is useful in the case where packets have been queued and the caller needs the approximate arrival time. Packets are timestamped when the UDP receive callback is called.
  • send(host, port, data, len): Sends a packet without having to use beginPacket(), write(), and endPacket(). It causes less overhead. The host can be either an IP address or a hostname.
  • setReceiveQueueSize(size): Changes the receive queue size. The minimum possible value is 1 and the default is 1. If a value of zero is used, it will default to 1. If the new size is smaller than the number of items in the queue then all the oldest packets will get dropped.
  • size(): Returns the total size of the received packet data.
  • operator bool(): Tests if the socket is listening.
  • static constexpr int maxSockets(): Returns the maximum number of UDP sockets.
  • EthernetUDP(queueSize): Creates a new UDP socket having the specified packet queue size. The minimum possible value is 1 and the default is 1. If a value of zero is used, it will default to 1.

All the begin functions call stop() first only if the socket is currently listening and the local port or reuse options have changed.

IP header values

  • diffServ(): Returns the current value of the differentiated services (DiffServ) field from the IP header, or zero if the object hasn't yet been set up.
  • setDiffServ(ds): Sets the differentiated services (DiffServ) field in the IP header, setting up any necessary internal state. Returns whether successful.

parsePacket() return values

The EthernetUDP::parsePacket() function in QNEthernet is able to detect zero-length UDP packets. This means that a zero return value indicates a valid packet.

Many Arduino examples do the following to test whether there's packet data:

int packetSize = udp.parsePacket();
if (packetSize) {  // <-- THIS IS NOT CORRECT
  // ...do something...
}

This is not correct because negative values mean that there's no packet available, and negative values are implicitly converted to a Boolean true. Instead, the code should look like this:

int packetSize = udp.parsePacket();
if (packetSize >= non_negative_value) {  // non_negative_value >= 0
  // ...do something...
}

Note that if (packetSize > 0) would also be correct, or even something like if (packetSize >= 4), just as long as the if (packetSize) form is not used.

EthernetFrame

The EthernetFrame object adds the ability to send and receive raw Ethernet frames. It provides an API that is similar in feel to EthernetUDP. Because, like EthernetUDP, it derives from Stream, the Stream API can be used to read from a frame and the Print API can be used to write to the frame.

  • beginFrame(): Starts a new frame. New data can be added using the Print API. This is similar to EthernetUDP::beginPacket().
  • beginFrame(dstAddr, srcAddr, typeOrLen): Starts a new frame and writes the given addresses and EtherType/length.
  • beginVLANFrame(dstAddr, srcAddr, vlanInfo, typeOrLen): Starts a new VLAN-tagged frame and writes the given addresses, VLAN info, and EtherType/length.
  • data(): Returns a pointer to the frame data.
  • destinationMAC(): Returns a pointer to the destination MAC.
  • endFrame(): Sends the frame. This returns whether the send was successful. A frame must have been started, its data length must be in the range 14-1514 for non-VLAN frames or 18-1518 for VLAN frames, and Ethernet must have been initialized. This is similar to EthernetUDP::endPacket().
  • etherTypeOrLength(): Returns the EtherType/length value immediately following the source MAC. Note that VLAN frames are handled specially.
  • parseFrame(): Checks if a new frame is available. This is similar to EthernetUDP::parseFrame().
  • payload(): Returns a pointer to the payload immediately following the EtherType/length field. Note that VLAN frames are handled specially.
  • receiveQueueSize(): Returns the current receive queue size.
  • receivedTimestamp(): Returns the approximate frame arrival time, measured with millis(). This is useful in the case where frames have been queued and the caller needs the approximate arrival time. Frames are timestamped when the unknown ethernet protocol receive callback is called.
  • send(frame, len): Sends a raw Ethernet frame without the overhead of beginFrame()/write()/endFrame(). See the description of endFrame() for size limits. This is similar to EthernetUDP::send(data, len).
  • setReceiveQueueSize(size): Sets the receive queue size. The minimum possible value is 1 and the default is 1. If a value of zero is used, it will default to 1. If the new size is smaller than the number of items in the queue then all the oldest frames will get dropped.
  • size(): Returns the total size of the frame data.
  • sourceMAC(): Returns a pointer to the source MAC.
  • static constexpr int maxFrameLen(): Returns the maximum frame length including the 4-byte FCS. Subtract 4 to get the maximum length that can be sent or received using this API. Note that this size includes VLAN frames, which are 4 bytes larger.
  • static constexpr int minFrameLen(): Returns the minimum frame length including the 4-byte FCS. Subtract 4 to get the minimum length that can be sent or received using this API. Note that padding does not need to be managed by the caller, meaning frames smaller than this size are allowed; the system will insert padding as needed.

MDNS

The MDNS object provides an mDNS API.

  • begin(hostname): Starts the mDNS responder and uses the given hostname as the name. This first calls end() only if the responder is currently running and the hostname is different.
  • end(): Stops the mDNS responder.
  • addService(type, protocol, port): Adds a service. The protocol will be set to "_udp" for anything other than "_tcp". The strings should have a "_" prefix. Uses the hostname as the service name.
  • addService(type, protocol, port, getTXTFunc): Adds a service and associated TXT records.
  • hostname(): Returns the hostname if the responder is running and an empty string otherwise.
  • removeService(type, protocol, port): Removes a service.
  • restart(): Restarts the responder, for use when the cable has been disconnected for a while and then reconnected. This isn't normally needed because the responder already watches for link reconnect.
  • operator bool(): Tests if the mDNS responder is operating.
  • static constexpr int maxServices(): Returns the maximum number of supported services.

DNSClient

The DNSClient class provides an interface to the DNS client.

  • setServer(index, ip): Sets a DNS server address.
  • getServer(index): Gets a DNS server address.
  • getHostByName(hostname, callback, timeout): Looks up a host by name and calls the callback when there's a result. The callback is not called once the timeout has been reached. The timeout is ignored if it's set to zero.
  • getHostByName(hostname, ip, timeout): Looks up a host by name.
  • static constexpr int maxServers(): Returns the maximum number of DNS servers.

Print utilities

The util/PrintUtils.h file declares some useful output functions and classes. Note that this file is included when QNEthernet.h is included; there's no need to include it separately.

The functions and classes are in the qindesign::network::util namespace, so if you've already added using namespace qindesign::network; to your code, they can be called with util::writeMagic() syntax. Otherwise, they need to be fully qualified: qindesign::network::util::writeMagic().

Functions:

  1. writeFully(Print &, buf, size, breakf = nullptr): Attempts to completely write bytes to the given Print object; the optional breakf function is used as the stopping condition. It returns the number of bytes actually written. The return value will be less than the requested size only if breakf returned true before all bytes were written. Note that a NULL breakf function is assumed to return false.

    For example, the EthernetClient::writeFully(...) functions use this and pass the "am I disconnected" condition as the breakf function.

  2. writeMagic(Print &, mac, breakf = nullptr): Writes the payload for a Magic packet to the given Print object. This uses writeFully(...) under the covers and passes along the breakf function as the stopping condition.

Classes:

  1. NullPrint: A Print object that sends all data nowhere.

  2. PrintDecorator: A Print decorator meant to be used as a base class.

  3. StdioPrint: A Print decorator for stdio output files. It provides a Print interface so that it is easy to print Printable objects to stdout or stderr without having to worry about buffering and the need to flush any output before printing a Printable directly to, say, Serial.

IPAddress operators

The core library version of IPAddress is missing == and != operators that can compare const IPAddress values. Provided in this library are these two operators. They are declared as follows in the usual namespace:

  1. bool operator==(const IPAddress &a, const IPAddress &b);
  2. bool operator!=(const IPAddress &a, const IPAddress &b);

operator bool() and explicit

All the operator bool() functions in the API are marked as explicit. This means that you might get compiler errors in some circumstances when trying to use a Boolean-convertible object.

You can use the object as a Boolean expression. For example in an if statement or ternary conditional.

You can't return the object as a bool from a function. For example, the following code should give a compiler error:

EthernetClient client_;

bool isConnected() {
  return client_;
}

Instead, use the following code; it fixes the problem:

EthernetClient client_;

bool isConnected() {
  return client_ ? true : false;
  // Or this:
  // if (client_) {
  //   return true;
  // } else {
  //   return false;
  // }
}

This will also work:

bool isConnected() {
  return static_cast<bool>(client_);
}

See also:

  1. The safe bool problem
  2. explicit specifier

How to run

This library works with both PlatformIO and Arduino. To use it with Arduino, here are a few steps to follow:

  1. Add #include <QNEthernet.h>. Note that this include already includes the header for EthernetUDP. Some external examples also include SPI.h. This is not needed unless you're actually using SPI in your program.

  2. Below that, add: using namespace qindesign::network;

  3. You likely don't want or need to set/choose your own MAC address, so just call Ethernet.begin() with no arguments to use DHCP, and the three- or four-argument version (IP, subnet mask, gateway[, DNS]) to set your own address. If you really want to set your own MAC address, see setMACAddress(mac) or one of the begin(...) functions that takes a MAC address parameter.

  4. There is an Ethernet.waitForLocalIP(timeout) convenience function that can be used to wait for DHCP to supply an address because Ethernet.begin() doesn't wait. Try 15 seconds (15,000 ms) and see if that works for you.

    Alternatively, you can use listeners to watch for address, link, and network interface activity changes. This obviates the need for waiting and is the preferred approach.

  5. Ethernet.hardwareStatus() can detect both the Ethernet and no-Ethernet versions of the hardware.

  6. Most other things should be the same.

Please see the examples for more things you can do with the API, including but not limited to:

  • Using listeners to watch for network changes,
  • Monitoring and sending raw Ethernet frames, and
  • Setting up an mDNS service.

How to move the stack forward and receive data

All reception is processed in Ethernet.loop(). There's no thread or ISR that regularly processes the input. This means that this function must be called regularly. For example, it could be called at the end of the main loop() function. Another good place is to hook into yield() because the Arduino framework calls that every time loop() finishes and likely during a call to delay().

On the Teensy platform, the call is already hooked into yield() via the built-in EventResponder approach, so there's nothing more to add.

Concurrent use is not supported

Concurrent use of QNEthernet is not currently supported. This includes ISR approaches and multi-threading approaches.

First, the underlying lwIP stack must be configured and used a certain way in order to provide concurrent support. QNEthernet does not configure lwIP for this. Second, the QNEthernet API, the layer on top of lwIP, isn't designed for concurrent use.

Link detection

Normally, a link is detected by the driver at some polling rate. (For the curious, see driver_poll() and its uses.) However, it's possible for a driver to not be able to detect a link. For example, the W5100 chip is unable to read this state.

Since the underlying lwIP stack depends on the link being up in order to operate properly, a project will need to manage the link state itself for those drivers. The suggestion is this:

  1. Start Ethernet as you normally would.
  2. If successful, check Ethernet.isLinkStateDetectable().
  3. If false, then call Ethernet.setLinkState(true).

Code example:

if (ethernet_is_started && !Ethernet.isLinkStateDetectable()) {
  Ethernet.setLinkState(true);
}

How to write data to connections

I'll start with these statements:

  1. Don't use the printX(...) functions when writing data to connections.
  2. Always check the write(...) and printX(...) return values, retrying if necessary.
  3. Data isn't necessarily sent immediately.

The write(...) and printX(...) functions in the Print API all return the number of bytes actually written. This means that you must always check the return value, retrying any missing bytes if you want all your data to get sent.

For example, the following code won't necessarily send all 250×102 bytes. Buffers might get full. There might be retries. Etcetera.

void sendTestData(EthernetClient& client) {
  for (int i = 0; i < 250; i++) {
    // 102-byte string (println appends CRLF)
    client.println("1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890");
  }
}

The following modification will print a message every time the number of bytes actually written does not match the number of bytes sent to the function. You might find that the message prints one or more times.

void sendTestData(EthernetClient& client) {
  for (int i = 0; i < 250; i++) {
    // 102-byte string (println appends CRLF)
    size_t written = client.println("1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890");
    if (written != 102) {
      // This is not an error!
      Serial.println("Didn't write fully");
    }
  }
}

The solution is to utilize the raw write(...) functions and retry any bytes that aren't sent. Let's create a writeFully(...) function and use that to send the data:

// Keep writing until all the bytes are sent or the connection
// is closed.
void writeFully(EthernetClient &client, const char *data, int len) {
  // Don't use client.connected() as the "connected" check because
  // that will return true if there's data available, and this loop
  // does not check for data available or remove it if it's there.
  while (len > 0 && client) {
    size_t written = client.write(data, len);
    len -= written;
    data += written;
  }
}

void sendTestData(EthernetClient& client) {
  for (int i = 0; i < 250; i++) {
    // 102-byte string
    size_t written = writeFully(client, "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "\r\n");
  }
}

Note that the library implements writeFully(...); you don't have to roll your own.

Rewriting this to use the library function:

void sendTestData(EthernetClient& client) {
  for (int i = 0; i < 250; i++) {
    // 102-byte string
    size_t written = client.writeFully("1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "\r\n");
  }
}

Let's go back to our original statement about not using the printX(...) functions. Their implementation is opaque and they sometimes make assumptions that the data will be "written fully". For example, Teensyduino's current print(const String &) implementation attempts to send all the bytes and returns the number of bytes sent, but it doesn't tell you which bytes were sent. For the string "12345", print(s) might send "12", fail to send "3", and successfully send "45", returning the value 4.

Similarly, we have no idea what print(const Printable &obj) does because the Printable implementation passed to it is beyond our control. For example, Teensyduino's IPAddress::printTo(Print &) implementation prints the address without checking the return value of the print(...) calls.

Also, most examples I've seen that use any of the printX(...) functions never check the return values. Common practice seems to stem from this style of usage. Network applications work a little differently, and there's no guarantee all the data gets sent.

The write(...) functions don't have this problem (unless, of course, there's a faulty implementation). They attempt to send bytes and return the number of bytes actually sent.

In summary, my strong suggestion is to use the write(...) functions when sending network data, checking the return values and acting on them. Or you can use the library's writeFully(...) functions.

See the discussion at: https://forum.pjrc.com/threads/68389-NativeEthernet-stalling-with-dropped-packets

writeFully() with more break conditions

By default, the EthernetClient versions of writeFully() wait until the connection is closed. However, TCP connections can sometimes persist for a long time after a cable/link disconnect, and a user might wish to only wait so long for a connection to return. This can be solved by adding additional checks to the stopping condition function (the breakf parameter).

For example, to break on connection close or link down:

size_t writeFully(EthernetClient &c, const uint8_t *buf, size_t size) {
  return qindesign::network::util::writeFully(c, buf, size, [&c]() {
    return !static_cast<bool>(c) || !Ethernet.linkState();
  });
}

To break on connection close or timeout:

size_t writeFully(EthernetClient &c, const uint8_t *buf, size_t size,
                  uint32_t timeout) {
  uint32_t startT = millis();
  return qindesign::network::util::writeFully(
      c, buf, size, [&c, startT, timeout]() {
        return !static_cast<bool>(c) || (millis() - startT) >= timeout;
      });
}

See also:

Write immediacy

Data isn't necessarily completely sent across the wire after write(...) or writeFully(...) calls. Instead, data is merely enqueued until the internal buffer is full or a timer expires. Now, if the data to send is larger than the internal TCP buffer then data will be sent and the extra data will be enqueued. In other words, data is only sent when either the buffer is full or an internal timer has expired.

To send any buffered data, call flush().

To quote lwIP's tcp_write() docs:

Write data for sending (but does not send it immediately).

It waits in the expectation of more data being sent soon (as it can send them more efficiently by combining them together). To prompt the system to send data now, call tcp_output() after calling tcp_write().

flush() is what always calls tcp_output() internally. The write(...) and writeFully(...) functions only call this when the buffer is full. The suggestion is to call flush() when done sending a "packet" of data, for some definition of "packet" specific to your application. For example, after sending a web page to a client or after a chunk of data is ready for the server to process.

There is a configuration option, QNETHERNET_FLUSH_AFTER_WRITE, that causes an automatic flush after data is written. However, this may reduce TCP efficiency. This option is for use with hard-to-modify code or libraries that assume data will get sent immediately. The preferred approach is to call flush() in the code or library.

A note on the examples

The examples aren't meant to be simple. They're meant to be functional. There are plenty of Arduino-style Ethernet library examples out there. This library does not aim to be just like the others, it aims to provide some more powerful tools to enable more powerful programs. The Teensy 4.1 is a serious device; it demands serious examples.

An attempt was made to use a more robust programming style and modern C++ tools. For those not as experienced with C++ or larger projects, these may have a steeper learning curve. Hopefully this brings up lots of questions and an exposure to new concepts. For example, state machines, lambdas, callbacks, data structures, vector::emplace_back, and std::move.

For those that do have more C++ and larger project experience, I invite you to improve or add to the examples so that the set of examples here becomes what you've always hoped great library examples could be.

A survey of how connections (aka EthernetClient) work

Hopefully this section disambiguates some details about what each function does:

  1. connected(): Returns whether connected OR data is still available (or both).
  2. operator bool(): Returns whether connected (at least in QNEthernet).
  3. available(): Returns the amount of data available, whether the connection is closed or not.
  4. read(...): Reads data if there's data available, whether the connection is closed or not.

Connections will be closed automatically if the client shuts down a connection, and QNEthernet will properly handle the state such that the API behaves as expected. In addition, if a client closes a connection, any buffered data will still be available via the client API. If it were up to me, I'd have swapped the meaning of operator bool() and connected(), but see the above list as a guide.

Some options:

  1. Keep checking connected() (or operator bool()) and available()/read(...) to keep reading data. The data will run out when the connection is closed and after all the buffers are empty. The calls to connected() (or operator bool()) will indicate connection status (plus data available in the case of connected() or just connection state in the case of operator bool()).
  2. Same as the above, but without one of the two connection-status calls (connected() or operator bool()). The data will just run out after connection-closed and after the buffers are empty.

Connections and link/interface detection

A link and active network interface must be present before a connection can be made. Either call Ethernet.waitForLink(timeout) or check the link state or network interface status before attempting to connect. Which approach you use will depend on how your code is structured or intended to be used.

Be aware when using a listener approach to start or stop services that it's possible, when setting a static IP, for the address-changed callback to be called before the link or network interface is up.

Note that this section also applies to the DNS client.

connect() behaviour and its return values

Firstly, connect() blocks. See the next section for a non-blocking way to connect.

The Arduino-style API, here, defines a set of possible return values for this function. Note that the example on that page is not correct (at the time of this writing) because it assumes that only a return value of '1' will evaluate to true. The C++ spec, here, however, says that all non-zero numeric values will be converted to true. The example, therefore, assumes that a successful connection has been made even if an error code was returned.

Currently, QNEthernet's implementation of this function will return one of the following values:

Value Meaning Arduino Name
1 Success SUCCESS
0 Can't create connection (eg. no more sockets, network isn't up, etc.) None
-1 Connection timeout TIMED_OUT
-2 DNS lookup failed for the given name INVALID_SERVER

Non-blocking connection functions, connectNoWait()

The connectNoWait() functions implement non-blocking TCP connections. These functions behave similarly to connect(), however they do not wait for the connection to be established.

To check for connection establishment, simply call either connected() or the Boolean operator. If a connection can't be established then close() must be called on the object.

Note that DNS lookups for hostnames will still wait.

Getting the TCP state

TCP connections can be in one of several states. Knowing a connection's underlying TCP state can be useful, for example, to avoid waiting for a timeout via reading data.

This state can be retrieved using an EthernetClient's status() function. Note that, to avoid modiyfing the lwIP code too much, the LWIP_DEBUG macro must be defined when using this function with altcp. If not using it with altcp, there's no such concern.

The states, as defined by lwIP's tcp_state enum:

  1. CLOSED
  2. LISTEN
  3. SYN_SENT
  4. SYN_RCVD
  5. ESTABLISHED
  6. FIN_WAIT_1
  7. FIN_WAIT_2
  8. CLOSE_WAIT
  9. CLOSING
  10. LAST_ACK
  11. TIME_WAIT

This enum isn't a C++ "enum class", so its values can be used directly. The definition is already included by QNEthernetClient.h, which is, in turn, included by QNEthernet.h.

References:

  1. TCP states
  2. consider adding status() in EthernetClient · Issue #52 · ssilverman/QNEthernet
  3. WiFiNINA - client.status() - Arduino Reference

How to use multicast

There are a few ways in the API to utilize multicast to send or receive packets. For reception, you must join a multicast group.

The first is by using the EthernetUDP::beginMulticast(ip, port) function. This both binds to a specific port, for only receiving traffic on that port, and joins the specified group address. It's similar to EthernetUDP::begin(localPort) in that the socket will "own" the port.

Since only one socket at a time can be bound to a specific port, you will need to use the same socket if you want to receive traffic sent to multiple groups on the same port. You can accomplish this by either calling beginMulticast(ip, port) multiple times, or by using begin(localPort) once, and then calling Ethernet.joinGroup(ip) for each group you want to join.

To send multicast traffic, simply send to the appropriate IP address. There's no need to join a group.

The lwIP stack keeps track of a group "use count". This means:

  1. That joinGroup(ip) can be called multiple times, it just needs to be paired with a matching number of calls to leaveGroup(ip). Each call increments an internal count.
  2. Each call to leaveGroup(ip) decrements a count, and when that count reaches zero, the stack actually leaves the group.

How to use listeners

Instead of waiting for certain states at system start, for example link-up or address-changed, it's possible to watch for state changes using listeners, and then act on those state changes. This will make your application more robust and responsive to state changes during program operation.

Note that callbacks should be registered before any other Ethernet functions are called. This ensures that all events are captured. This includes Ethernet.begin(...).

The relevant functions are (see the Ethernet section for further descriptions):

  1. Ethernet.onLinkState(cb)
  2. Ethernet.onAddressChanged(cb)
  3. Ethernet.onInterfaceStatus(cb)

Link-state events occur when an Ethernet link is detected or lost.

Address-changed events occur when the IP address changes, but its effects are a little more subtle. When setting an address via DHCP, the link and network interface must already be up in order to receive the information. However, when setting a static IP address, the event may occur before the link or network interface is up. This means that if a connection or DNS lookup is attempted when it is detected that the address is valid, the attempt will fail.

Interface-status events happen when the network interface comes up or goes down. No network operations can happen before the network interface is up. For example, when setting a static IP address, the address-changed event may occur before the network interface has come up. This means that, for example, any connection attempts or DNS lookup attempts will fail.

It is suggested, therefore, that when taking an action based on an address-changed event, the link state and network interface status are checked in addition.

Servers, on the other hand, can be brought up even when there's no link or active network interface.

In summary, no network operations can be done before all three of link-up, address_changed-to-valid, and interface-up occur.

Last, no network tasks should be performed inside the listeners. Instead, set a flag and then process that flag somewhere in the main loop.

See: Connections and link/interface detection

How to change the number of sockets

lwIP preallocates almost everything. This means that the number of sockets (UDP, TCP, etc.) the stack can handle is set at compile time. The following table shows how to change the number for each socket type.

Socket Type Macro in lwipopts.h Notes
UDP MEMP_NUM_UDP_PCB
TCP MEMP_NUM_TCP_PCB Simultaneously active
TCP (listening) MEMP_NUM_TCP_PCB_LISTEN Listening

UDP receive buffering

If UDP packets come in at a faster rate than they are consumed, some may get dropped. To help mitigate this, the EthernetUDP(queueSize) constructor can be called with a size > 1. The minimum size is 1, meaning any new packets will cause any existing packet to get dropped. If it's set to 2 then there will be space for one additional packet for a total of 2 packets, and so on. Setting a value of zero will use the default of 1.

mDNS services

It's possible to register mDNS services. Some notes:

  • Similar to Ethernet, there is a global MDNS object. It too is in the qindesign::network namespace.
  • It's possible to add TXT items when adding a service. For example, the following code adds "path=/" to the TXT of an HTTP service:
      MDNS.begin("Device Name");
      MDNS.addService("_http", "_tcp", 80, []() {
        return std::vector<String>{"path=/"};
      });
    You can add more than one item to the TXT record by adding to the vector.
  • When adding a service, the function that returns TXT items defaults to NULL, so it's not necessary to specify that parameter. For example:
      MDNS.begin("Device Name");
      MDNS.addService("_http", "_tcp", 80);
  • The host name is normally used as the service name, but there are also functions that let you specify the service name. For example:
    MDNS.begin("Host Name");
    MDNS.addService("my-http-service", "_http", "_tcp", 80);

DNS

The library interfaces with DNS using the DNSClient class. Note that all the functions are static.

Things you can do:

  1. Look up an IP address by name, and
  2. Set multiple DNS servers.

The Ethernet.setDNSServerIP(ip) function sets the zeroth DNS server address and the Ethernet.setDNSServerIP(index, ip) function sets the nth DNS server address. Corresponding dnsServerIP() functions get the DNS server addresses.

stdio

Internally, lwIP uses printf for debug output and assertions. QNEthernet defines its own _write() function so that it has more control over stdout and stderr than that provided by the internal output support.

Note: As of Teensyduino 1.58-beta4, there's internal support for printf, partially obviating the need for QNEthernet to define its own. However, it always maps all of stdin, stdout, and stderr specifically to Serial.

Compared to the internal printf support, the QNEthernet version:

  1. Can map output to any Print interface, not just Serial,
  2. Can separate stdout and stderr outputs, and
  3. Disallows stdin as a valid output.

To enable the QNEthernet version, set the QNETHERNET_CUSTOM_WRITE macro to 1 and set the stdoutPrint or stderrPrint variables to point to a valid Print implementation. Note that if the feature is disabled, then neither stdoutPrint nor stderrPrint will be defined.

Both variables default to NULL.

For example:

// Define QNETHERNET_CUSTOM_WRITE somewhere

void setup() {
  Serial.begin(115200);
  while (!Serial && millis() < 4000) {
    // Wait for Serial
  }
  qindesign::network::stdoutPrint = &Serial;
}

If your application wants to define its own _write() implementation or to use the system default, then leave the QNETHERNET_CUSTOM_WRITE macro undefined.

Adapt stdio files to the Print interface

There is a utility class for decorating stdio FILE* objects with the Print interface. See the StdioPrint class in src/util/PrintUtils.h.

This is useful when:

  1. A FILE* object does its own buffering and you also need to write to the underlying Print object directly, Serial for example. It avoids having to remember to call fflush() on the FILE* before writing to the underlying Print object.
  2. There's a need to easily print Printable objects to the FILE*.

Raw Ethernet frames

There is support for sending and receiving raw Ethernet frames. See the EthernetFrame API, above.

This API doesn't receive any known Ethernet frame types. These include:

  1. IPv4 (0x0800)
  2. ARP (0x0806)
  3. IPv6 (0x86DD) (if enabled)

If frames are addressed to a MAC address that doesn't belong to the device and isn't a multicast group MAC address then it is necessary to tell the Ethernet stack about it. See the Ethernet.setMACAddressAllowed(mac, flag) function.

An example that uses such MAC addresses is the Precision Time Protocol (PTP) over Ethernet. It uses 01-1B-19-00-00-00 for forwardable frames and 01-80-C2-00-00-0E for non-forwardable frames. See PTP Message Transport

To enable raw frame support, set the QNETHERNET_ENABLE_RAW_FRAME_SUPPORT macro to 1. This will use some space.

Promiscuous mode

It's possible to enable promiscuous mode so that all frames are received, even ones whose destination MAC address would normally be filtered out by the Ethernet hardware. To do this, set the QNETHERNET_ENABLE_PROMISCUOUS_MODE macro to 1.

Raw frame receive buffering

Similar to UDP buffering, if raw frames come in at a faster rate than they are consumed, some may get dropped. To help mitigate this, the receive queue size can be adjusted with the EthernetFrame.setReceiveQueueSize(size) function. The default queue size is 1 and the minimum size is also 1 (if a zero is passed in then 1 will be used instead).

For a size of 1, any new frames will cause any existing frame to get dropped. If the size is 2 then there will be space for one additional frame for a total of 2 frames, and so on.

Raw frame loopback

Raw frames having a destination MAC address that matches the local MAC address can optionally be looped back up the stack. To enable this feature, set the QNETHERNET_ENABLE_RAW_FRAME_LOOPBACK macro to 1.

How to implement VLAN tagging

The lwIP stack supports VLAN tagging. Here are the steps for how to implement it. Note that all defines should go inside lwipopts.h. Documentation for these defines can be found in src/lwip/opt.h.

  1. Define ETHARP_SUPPORT_VLAN as 1.
  2. To set VLAN tags, define LWIP_HOOK_VLAN_SET.
  3. To validate VLAN tags on input, define one of:
    1. LWIP_HOOK_VLAN_CHECK, (see LWIP_HOOK_VLAN_CHECK)
    2. ETHARP_VLAN_CHECK_FN, (see ETHARP_SUPPORT_VLAN)
    3. ETHARP_VLAN_CHECK. (see ETHARP_SUPPORT_VLAN)

Application layered TCP: TLS, proxies, etc.

lwIP provides a way to decorate the TCP layer. It's called "Application Layered TCP." It enables an application to add things like TLS and proxies without changing the source code.

Here are the steps to add decorated TCP:

  1. Set LWIP_ALTCP and optionally LWIP_ALTCP_TLS to 1 in lwipopts.h.
  2. Implement two functions somewhere in your code, having these names and signatures:
    std::function<bool(const ip_addr_t *ipaddr, uint16_t port,
                       altcp_allocator_t &allocator)> qnethernet_altcp_get_allocator;
    std::function<void(const altcp_allocator_t &allocator)> qnethernet_altcp_free_allocator;
  3. Implement all the functions necessary for the wrapping implementation. For example, for TLS, this means all the functions declared in src/lwip/altcp_tls.h.

See src/lwip/altcp.c and the AltcpTemplate example for more information.

Note that if the QNETHERNET_ENABLE_ALTCP_DEFAULT_FUNCTIONS macro is enabled, default, simple, implementations of these functions will be provided. Only the regular TCP allocator will be used.

About the allocator functions

The functions from step 2 create and destroy any resources used by the altcp wrapper. The first function fills in the allocator function (allocator->alloc) and an argument appropriate to that allocator function (allocator->arg). For example, the altcp_tcp_alloc() allocator function doesn't need an argument (it can be set to NULL), but altcp_tls_alloc() needs a pointer to a struct altcp_tls_config.

The connection will fail if the allocator function is set to NULL.

The second function frees any resources that haven't already been freed. It's up to the application and TCP wrapper implementation to properly manage resources and to provide a way to determine whether a resource needs to be freed. It is only called if qnethernet_altcp_get_allocator returns true and a socket could not be created.

The ipaddr and port parameters indicate what the calling code is trying to do:

  1. If ipaddr is NULL then the application is trying to listen.
  2. If ipaddr is not NULL then the application is trying to connect.

About the TLS adapter functions

The src/altcp_tls_adapter.cpp file implements the allocator functions for altcp TLS integration. It specifies new functions that make it a little easier to integrate a library. These are as follows:

  1. Type: std::function<bool(const ip_addr_t *ip, uint16_t port)>
    Name: qnethernet_altcp_is_tls
    Description: Determines if the connection should use TLS. The IP address will be NULL for a server connection.
  2. Type: std::function<void(const ip_addr_t &ipaddr, uint16_t port, const uint8_t *&cert, size_t &cert_len)>
    Name: qnethernet_altcp_tls_client_cert
    Note: All the arguments are references.
    Description: Retrieves the certificate for a client connection. The values are initialized to NULL and zero, respectively, before this function is called. The IP address and port can be used to determine the certificate data, if needed.
  3. Type: std::function<uint8_t(uint16_t port)>
    Name: qnethernet_altcp_tls_server_cert_count
    Description: Returns the certificate count for a server connection.
  4. Type: std::function<void(uint16_t port, uint8_t index, const uint8_t *&privkey, size_t &privkey_len, const uint8_t *&privkey_pass, size_t &privkey_pass_len, const uint8_t *&cert, size_t &cert_len)>
    Name: qnethernet_altcp_tls_server_cert
    Description: Retrieves the certificate and private key for a server connection. The values are initialized to NULL and zero before this function is called. It will be called for each server certificate, a total of N times, where N is the value returned by qnethernet_altcp_tls_server_cert_count. The index argument will be in the range zero to N-1. The port and certificate index can be used to determine the certificate data, if needed.

Currently, this file is only built if the LWIP_ALTCP, LWIP_ALTCP_TLS, and QNETHERNET_ALTCP_TLS_ADAPTER macros are enabled by setting them to 1.

How to enable Mbed TLS

The lwIP distribution comes with a way to use the Mbed TLS library as an ALTCP TLS layer. It currently only supports the 2.x.x versions; as of this writing, the latest version is 2.28.7.

More detailed information are in the subsections below, but here is an outline of how to use this feature:

  1. Set the following macros to 1 in lwipopts.h:
    1. LWIP_ALTCP — Enables the ALTCP layer
    2. LWIP_ALTCP_TLS — Enables the TLS features of ALTCP
    3. LWIP_ALTCP_TLS_MBEDTLS — Enables the Mbed TLS code for ALTCP TLS
    4. QNETHERNET_ALTCP_TLS_ADAPTER — Enables the altcp_tls_adapter functions that help ease integration
  2. Install the latest Mbed TLS v2.x.x.
  3. Implement the functions required by src/altcp_tls_adapter.cpp. This file implements the above allocator functions and simplifies the integration.
  4. Implement an entropy function for internal Mbed TLS use.

Installing the Mbed TLS library

Currently, there doesn't seem to be an Arduino-friendly version of this library. So, first download or clone a snapshot of the latest 2.x.x version (current as of this writing is 2.28.7): http://github.com/Mbed-TLS/mbedtls

See the v2.28.7 or mbedtls-2.28.7 tags for the 2.28.7 version, or the mbedtls-2.28 branch for the latest 2.28.x version. The development and master branches currently point to version 3.5.x.

Mbed TLS library install for Arduino IDE

In your preferred "Libraries" folder, create a folder named mbedtls. Underneath that, create a src folder. Copy, recursively, all files from the distribution as follows:

  1. distro/library/* -> "Libraries"/mbedtls/src
  2. distro/include/* -> "Libraries"/mbedtls/src

The "Libraries" folder can is the same thing as "Sketchbook location" in the application's Preferences. There should be a libraries/ folder inside that location.

Next, create an empty mbedtls.h file inside "Libraries"/mbedtls/src/.

Next, create a library.properties file inside "Libraries"/mbedtls/:

name=Mbed TLS
version=2.28.7
sentence=Mbed TLS is a C library that implements cryptographic primitives, X.509 certificate manipulation and the SSL/TLS and DTLS protocols.
paragraph=Its small code footprint makes it suitable for embedded systems.
category=Communication
url=https://github.com/Mbed-TLS/mbedtls
includes=mbedtls.h

(Ref: https://arduino.github.io/arduino-cli/latest/library-specification/)

Last, modify the mbedtls/src/mbedtls/config.h file by replacing it with the contents of examples/MbedTLSDemo/sample_mbedtls_config.h. Note that Mbed TLS uses a slightly different configuration mechanism than lwIP; it uses macro presence rather than macro values.

For posterity, the following changes are the minimum possible set just to be able to get the library to compile:

  1. Define:
    1. MBEDTLS_NO_PLATFORM_ENTROPY
    2. MBEDTLS_ENTROPY_HARDWARE_ALT — Requires mbedtls_hardware_poll() function implementation
  2. Undefine:
    1. MBEDTLS_NET_C
    2. MBEDTLS_TIMING_C
    3. MBEDTLS_FS_IO
    4. MBEDTLS_PSA_ITS_FILE_C
    5. MBEDTLS_PSA_CRYPTO_STORAGE_C

There are also example configuration headers in Mbed TLS under configs/.

It's likely that, if you're using the Arduino IDE, you'll need to restart it after installing the library.

Mbed TLS library install for PlatformIO

In your preferred "Libraries" folder, create a folder named mbedtls. Copy all files, recursively, from the Mbed TLS distribution into that folder.

The "Libraries" folder is either PlatformIO's global libraries location or the application's local lib/ folder.

Next, create a library.json file inside "Libraries"/mbedtls/:

{
  "name": "Mbed TLS",
  "version": "2.28.7",
  "description": "Mbed TLS is a C library that implements cryptographic primitives, X.509 certificate manipulation and the SSL/TLS and DTLS protocols. Its small code footprint makes it suitable for embedded systems.",
  "keywords": [
    "tls", "networking"
  ],
  "homepage": "https://www.trustedfirmware.org/projects/mbed-tls",
  "repository": {
    "type": "git",
    "url": "https://github.com/Mbed-TLS/mbedtls.git"
  },
  "license": "Apache-2.0 OR GPL-2.0-or-later",
  "build": {
    "srcDir": "library",
    "includeDir": "include"
  }
}

(Ref: https://docs.platformio.org/en/latest/manifests/library-json/index.html)

Last, modify the mbedtls/include/mbedtls/config.h file per the instructions in the previous, Arduino IDE install, section.

Implementing the altcp_tls_adapter functions

The MbedTLSDemo example illustrates how to implement these.

Implementing the Mbed TLS entropy function

See how the MbedTLSDemo example does it. Look for the mbedtls_hardware_poll() function. The example uses QNEthernet's internal entropy function, trng_data(). You can, of course, use your own entropy source if you like.

If you add the function to a C++ file, then it must be declared extern "C".

On connections that hang around after cable disconnect

Ref: EthernetServer accept no longer connects clients after unplugging/plugging ethernet cable ~7 times · Issue #15 · ssilverman/QNEthernet

TCP tries its best to maintain reliable communication between two endpoints, even when the physical link is unreliable. It uses techniques such as timeouts, retries, and exponential backoff. For example, if a cable is disconnected and then reconnected, there may be some packet loss during the disconnect time, so TCP will try to resend any lost packets by retrying at successively larger intervals.

The TCP close process uses some two-way communication to properly shut down a connection, and therefore is also subject to physical link reliability. If the physical link is interrupted or the other side doesn't participate in the close process then the connection may appear to become "stuck", even when told to close. The TCP stack won't consider the connection closed until all timeouts and retries have elapsed.

It turns out that some systems drop and forget a connection when the physical link is disconnected. This means that the other side may still be waiting to continue or close the connection, timing out and retrying until all attempts have failed. This can be as long as a half hour, or maybe more, depending on how the stack is configured.

The above link contains a discussion where a user of this library couldn't accept any new connections, even when all the connections had been closed, until all the existing connections timed out after about a half hour. What happened was this: connections were being made, the Ethernet cable was disconnected and reconnected, and then more connections were made. When the cable was disconnected, all connections were closed using the close() function. The Teensy side still maintained connection state for all the connections, choosing to do what TCP does: make a best effort to maintain or properly close those connections. Once all the available sockets had been exhausted, no more connections could be accepted.

Those connections couldn't be cleared and sockets made available until all the TCP retries had elapsed. The main problem was that the other side simply dropped the connections when it detected a link disconnect. If the other system had maintained those connections, it would have continued the close processes as normal when the Ethernet cable was reconnected. That's why tests on my system couldn't reproduce the issue: the IP stack on the Mac maintained state across cable disconnects/reconnects. The issue reporter was using Windows, and the IP stack there apparently drops a connection if the link disconnects. This left the Teensy side waiting for replies and retrying, and the Windows side no longer sending traffic.

To mitigate this problem, there are a few possible solutions, including:

  1. Reduce the number of retransmission attempts by changing the TCP_MAXRTX setting in lwipopts.h, or
  2. Abort connections upon link disconnect.

To accomplish #2, there's an EthernetClient::abort() function that simply drops a TCP connection without going though the normal TCP close process. This could be called on connections when the link has been disconnected. (See also Ethernet.onLinkState(cb) or Ethernet.linkState().)

Fun links:

Notes on ordering and timing

  • Link status is polled about 8 times a second.
  • For static IP addresses, the address-changed callback is called before lwIP's netif_default is set. MDNS.begin() relies on netif_default, so that function and anything else that relies on netif_default should be called after Ethernet.begin(...), and not from the listener.
  • The DNS lookup timeout is DNS_MAX_RETRIES * DNS_TMR_INTERVAL, where DNS_TMR_INTERVAL is 1000.

Notes on RAM1 usage

By default, the Ethernet RX and TX buffers will go into RAM2. If, for whatever reason, you'd prefer to put them into RAM1, set the QNETHERNET_BUFFERS_IN_RAM1 macro to 1. [As of this writing, no speed comparison tests have been done.]

There's a second configuration macro, QNETHERNET_LWIP_MEMORY_IN_RAM1, for indicating that lwIP-declared memory should go into RAM1 instead of RAM2.

These options are useful in the case where a program needs more dynamic memory, say. Putting more things in RAM1 will free up more space for things like new and STL allocation.

Heap memory use

The library is configured, by default, to use the system-defined malloc functions. These include malloc, free, and calloc. The MEM_LIBC_MALLOC option controls this. Setting MEM_LIBC_MALLOC to zero will change any internal malloc calls to use the lwIP-supplied malloc functions with a preallocated heap.

When MEM_LIBC_MALLOC is enabled, the MEM_SIZE option is not used, and when disabled, MEM_SIZE is used and the heap is preallocated. One of the reasons this option was enabled by default is that it saves memory if the whole heap isn't used. Plus, it saves some program memory because it doesn't need to include the code for the lwIP-defined functions. However, there's no cap on the amount of memory a program can use which may be a concern for some software.

A second reason this option was enabled is that the current system-supplied functions are likely optimized for the current platform. Yet a third reason is it's hard to anticipate what programs will actually need; this way obviates the need to assume what a good heap size is.

There's a few macros that can be used if you want to use your own malloc functions and override the defaults. These are: mem_clib_free, mem_clib_malloc, and mem_clib_calloc. By default, if not set, these point to the system-provided functions.

For example, if you want to use EXTMEM for the heap, then you can define these as extmem_free, extmem_malloc, and extmem_calloc, respectively. This could either be done in lwipopts.h or wherever your build system provides build flags.

Example that defines these in lwipopts.h:

#define mem_clib_free extmem_free
#define mem_clib_malloc extmem_malloc
#define mem_clib_calloc extmem_calloc

Entropy generation

This library defines functions for accessing the processor's internal "true random number generator" (TRNG) for entropy. If your project needs to use the Entropy library instead, set the QNETHERNET_USE_ENTROPY_LIB macro to 1 so that any internal entropy collection doesn't interfere with your project's entropy collection.

The Entropy library does the essentially same things as the internal TRNG functions, it just requires an additional dependency. This is the reason these functions are provided: to remove that dependency.

See the function declarations in src/security/entropy.h if you want to use them yourself.

The RandomDevice UniformRandomBitGenerator

Also provided is a class called RandomDevice that implements the UniformRandomBitGenerator C++ named requirement. It's in the qindesign::security namespace. An instance can be accessed by calling its instance() static function.

This object works with both the internal entropy functions and with the Entropy library.

Configuration macros

There are two sets of configuration macros:

  1. QNEthernet-specific options, and
  2. lwIP stack options.

Any of them can either be configured as project build macros or by changing them in the relevant configuration file:

  1. qnethernet_opts.h for the QNEthernet-specific options, and
  2. lwipopts.h for the lwIP options.

The QNEthernet-specific macros are as follows:

Macro Description Link
QNETHERNET_ALTCP_TLS_ADAPTER Enables the altcp_tls_adapter functions for easier TLS library integration About the TLS adapter functions
QNETHERNET_BUFFERS_IN_RAM1 Puts the RX and TX buffers into RAM1 Notes on RAM1 usage
QNETHERNET_CUSTOM_WRITE Uses expanded stdio output behaviour stdio
QNETHERNET_ENABLE_ALTCP_DEFAULT_FUNCTIONS Enables default implementations of the altcp interface functions Application layered TCP: TLS, proxies, etc.
QNETHERNET_ENABLE_PROMISCUOUS_MODE Enables promiscuous mode Promiscuous mode
QNETHERNET_ENABLE_RAW_FRAME_LOOPBACK Enables raw frame loopback when the destination MAC matches the local MAC Raw frame loopback
QNETHERNET_ENABLE_RAW_FRAME_SUPPORT Enables raw frame support Raw Ethernet Frames
QNETHERNET_FLUSH_AFTER_WRITE Follows every EthernetClient::write() call with a flush; may reduce efficiency Write immediacy
QNETHERNET_LWIP_MEMORY_IN_RAM1 Puts lwIP-declared memory into RAM1 Notes on RAM1 usage
QNETHERNET_USE_ENTROPY_LIB Uses Entropy library instead of internal functions Entropy collection

To enable a feature, set the associated macro to 1 or just define it. To disable a feature, either set the same macro to 0 or leave it undefined.

See Changing lwIP configuration macros in lwipopts.h for changing the IP stack configuration.

Note that disabling features means that the build will not include those features, thus saving space.

Configuring macros using the Arduino IDE

[Current as of this writing: Arduino IDE 2.3.2, Teensyduino 1.59]

The Arduino IDE provides a facility to override the build options specified in a platform's build configuration file, platform.txt. It does this by looking for a file named platform.local.txt in the same place. Any options in that "local" file override equivalent options in the main file.

Note that the IDE might need to be restarted when the file changes.

The suggested way to override compiler options is with the *.extra_flags properties, for example, compiler.cpp.extra_flags, compiler.c.extra_flags, and build.extra_flags. However, this only works if platform.txt uses those options. If it does not then there's nothing to override. The current Teensyduino installation's platform.txt file does not use these options.

Here's how to implement the behaviour:

  1. Insert these sections somewhere in platform.txt, before the first location where these properties will be used:
    # This can be overridden in boards.txt
    build.extra_flags=
    
    # These can be overridden in platform.local.txt
    compiler.c.extra_flags=
    compiler.cpp.extra_flags=
    compiler.S.extra_flags=
    
  2. Insert {compiler.cpp.extra_flags} and {build.extra_flags} before {includes} in:
    1. recipe.preproc.includes
    2. recipe.preproc.macros
    3. recipe.cpp.o.pattern
  3. Insert {compiler.c.extra_flags} and {build.extra_flags} before {includes} in:
    1. recipe.c.o.pattern
  4. Insert {compiler.S.extra_flags} and {build.extra_flags} before {includes} in:
    1. recipe.S.o.pattern

Next, create a platform.local.txt file in the same directory as the platform.txt file and add the options you need. The contents of the properties are exactly the same as if adding them to the command line. For example, to enable raw frame support and disable DNS using the macros (the '-D' option defines a macro):

compiler.cpp.extra_flags=-DQNETHERNET_ENABLE_RAW_FRAME_SUPPORT=1 -DLWIP_DNS=0
compiler.c.extra_flags=-DQNETHERNET_ENABLE_RAW_FRAME_SUPPORT=1 -DLWIP_DNS=0

Each additional option is simply appended. No commas or quotes are required unless they would be used for those same options on the command line. See this issue comment for some incorrect variants.

Note that both properties are needed because QNEthernet contains a mixture of C and C++ sources. If the extra flags are exactly the same for both properties, and this is likely the case, one could refer to the other. For example:

compiler.cpp.extra_flags=-DQNETHERNET_ENABLE_RAW_FRAME_SUPPORT=1 -DLWIP_DNS=0
compiler.c.extra_flags={compiler.cpp.extra_flags}

The properties of most interest are probably the ones in this example. There are other ones defined in the Arduino AVR version, but those aren't really needed here.

Lest you think I've forgotten to add it, here're the locations of the files for the current latest version of the IDE (for Teensy, specifically; the locations will be different, but should be similar, for other platforms):

  • Mac: ~/Library/Arduino15/packages/teensy/hardware/avr/{version}
  • Linux: ~/.arduino15/packages/teensy/hardware/avr/{version}
  • Windows: %userprofile%\AppData\Local\Arduino15\packages\teensy\hardware\avr{version}

References:

  1. Additional compiler options - Programming Questions - Arduino Forum
  2. Arduino IDE: Where can I pass defines to the compiler? - IDE 1.x - Arduino Forum
  3. Request for Arduino IDE "extra_flags" support - Teensy Forum
  4. Platform specification - Arduino CLI
  5. This one started it all → RawFrameMonitor example seems to be missing something... · Issue #33 · ssilverman/QNEthernet
  6. Open the Arduino15 folder - Arduino Help Center
  7. Enabling Raw Frame Support and Promiscuous · Issue #54 · ssilverman/QNEthernet

Configuring macros using PlatformIO

Simply add compiler flags to the build_flags build option in platformio.ini.

For example:

build_flags = -DQNETHERNET_ENABLE_RAW_FRAME_SUPPORT=1

Changing lwIP configuration macros in lwipopts.h

The lwipopts.h file defines certain macros needed by the system. It is appropriate for the user to alter some of those macros if needed, for example, to change the number of UDP sockets or IGMP groups.

These macros can either be modified directly in the file (lwipopts.h) or from the command line with a -D directive. The ones that can be modified from the command line are either wrapped in an #ifndef block or not defined at all.

Useful macro list; please see further descriptions in opt.h and in mdns_opts.h:

Macro Description
DNS_MAX_RETRIES Maximum number of DNS retries
LWIP_ALTCP 1 to enable application layered TCP (eg. TLS, proxies)
LWIP_ALTCP_TLS 1 to enable TLS support for ALTCP
LWIP_ALTCP_TLS_MBEDTLS 1 to enable the Mbed TLS implementation for ALTCP TLS
LWIP_DHCP Zero to disable DHCP
LWIP_DNS Zero to disable DNS
LWIP_IGMP Zero to disable IGMP; also disables mDNS by default
LWIP_LOOPBACK_MAX_PBUFS Non-zero to specify loopback queue size
LWIP_MDNS_RESPONDER Zero to disable mDNS capabilities
LWIP_NETIF_LOOPBACK 1 to enable loopback capabilities
LWIP_STATS 1 to enable lwIP stats collection
LWIP_STATS_LARGE 1 to use 32-bit stats counters instead of 16-bit
LWIP_TCP Zero to disable TCP
LWIP_UDP Zero to disable UDP; also disables DHCP and DNS by default
MEM_LIBC_MALLOC Zero to enable use of lwIP-defined malloc functions
MEM_SIZE Heap memory size; unused if MEM_LIBC_MALLOC is enabled
MEMP_NUM_IGMP_GROUP Number of multicast groups
MEMP_NUM_TCP_PCB Number of listening TCP sockets
MEMP_NUM_TCP_PCB_LISTEN Number of TCP sockets
MEMP_NUM_UDP_PCB Number of UDP sockets
MDNS_MAX_SERVICES Maximum number of mDNS services

Some extra conditions to keep in mind:

  • MEMP_NUM_IGMP_GROUP: Count must include 1 for the "all systems" group and 1 if mDNS is enabled.
  • MEMP_NUM_UDP_PCB: Count must include one if mDNS is enabled.

Complete list of features

This section is an attempt to provide a complete list of features in the QNEthernet library.

  1. Compatible with the Arduino-style Ethernet API
  2. Additional functions and features not in the Arduino-style API
  3. Automatic MAC address detection on the Teensy platform; it's not necessary to initialize the library with your own MAC address for that platform
  4. A DNS client
  5. mDNS support
  6. Raw Ethernet frame support
  7. stdio output redirection support for stdout and stderr
  8. VLAN tagging support
  9. Zero-length UDP packets
  10. UDP and raw frame receive buffering for when data arrives in bursts that are faster than the ability of the program to process them
  11. Listeners to watch link, network interface, and address state
  12. With some additions:
    1. IPv6
    2. IEEE 1588, Precision Time Protocol (PTP)
    3. TLS and TCP proxies
    4. IEEE 802.3az, Energy-Efficient Ethernet (EEE)
    5. Secure TCP initial sequence numbers (ISNs)
  13. Client shutdown options: close (start close process without waiting), closeOutput (close just the output side, also called a "half-close"), abort (shuts down the connection without going through the TCP close process), stop (close and wait)
  14. Ability to fully write data to a client connection
  15. Multicast support
  16. Promiscuous mode
  17. SO_REUSEADDR support (see EthernetServer and EthernetUDP)
  18. TCP_NODELAY support
  19. Configuration via Configuration macros
  20. Non-blocking TCP connections
  21. Teensy platform: Internal Entropy generation functions to avoid the Entropy lib dependency; this can be disabled with a configuration macro
  22. A "random device" satisfying the UniformRandomBitGenerator C++ named requirement that provides access to hardware-generated entropy (see The RandomDevice UniformRandomBitGenerator)
  23. Driver support for:
    1. Teensy 4.1
    2. W5500
  24. Straightforward to add new Ethernet frame drivers
  25. Ability to toggle Nagle's algorithm for TCP
  26. Ability to set the differentiated services (DiffServ) IP header field

Other notes

I'm not 100% percent certain where this library will go, but I want it to be amazing. It was originally meant to be an alternative to the NativeEthernet/FNET library on the Teensy 4.1. Now it can be used as an alternative to other libraries on other platforms.

I'm also not settled on the name.

Input is welcome.

To do

Code style

Code style for this project mostly follows the Google C++ Style Guide.

Other conventions are adopted from Bjarne Stroustrup's and Herb Sutter's C++ Core Guidelines.

References


Copyright (c) 2021-2024 Shawn Silverman