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GameResultsScene: Make settingsText visible.
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fuzion committed Aug 20, 2010
1 parent 2177310 commit 18a53a3
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/GameResultsScene.py
Expand Up @@ -936,7 +936,7 @@ def renderInitialScore(self, visibility, topMost):
settingsText = "%s %s - %s: %s / %s, %s: %s" % (self.engine.versionString, self.tsSettings, self.tsHopos, self.hopoStyle, self.hopoFreq, self.tsHitWindow, self.hitWindow)
settingsScale = 0.0012
wText, hText = defFont.getStringSize(settingsText, settingsScale)
defFont.render(settingsText, (.5 - wText/2, 0.0), scale = settingsScale)
defFont.render(settingsText, (.5 - wText/2, 0.05), scale = settingsScale)

try:
font = self.engine.data.fontDict[self.engine.theme.result_stats_accuracy[4]]
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