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Made the RB2 note tail shaders slightly longer, matching the length o…
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…f the tails when the notes arnt hit.
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mdsitton committed Jul 28, 2010
1 parent 5488891 commit abe0b70
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion data/shaders/rockbandtail.frag
Expand Up @@ -35,7 +35,7 @@ void main()
float whiteglow2 = pow(clamp(1.0 - whitedist2+linewidth, 0.0, 1.0), glowExp);

//end blur
float endglow = (1.0 - vTexCoord.x - fadeposition)*fadeintensity;
float endglow = (1.1 - vTexCoord.x - fadeposition)*fadeintensity;

//glow between curves
float backdist1 = pos.x - max(sinz,-sinz);
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