/
Recommendation.cs
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/
Recommendation.cs
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#region License
// The MIT License
//
// Copyright (c) 2010 Sugestio
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace Sugestio
{
[XmlType("recommendation")]
public class Recommendation
{
private string itemId;
[XmlElement("itemid")]
public string ItemId
{
get { return itemId; }
set { itemId = value; }
}
private double score;
[XmlElement("score")]
public double Score
{
get { return score; }
set { score = value; }
}
private double certainty;
[XmlElement("certainty")]
public double Certainty
{
get { return certainty; }
set { certainty = value; }
}
private string algorithm;
[XmlElement("algorithm")]
public string Algorithm
{
get { return algorithm; }
set { algorithm = value; }
}
private Item item;
[XmlElement("item")]
public Item Item
{
get { return item; }
set { item = value; }
}
public Recommendation()
{
}
public Recommendation(string itemId, double score, double certainty, string algorithm)
{
this.itemId = itemId;
this.score = score;
this.certainty = certainty;
this.algorithm = algorithm;
}
}
}