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This is a repository for point cloud visualization built on Unity3D. The point cloud data are loaded in format .bin (xyz coordinates in binary format) and ply. Any pull requests and issues are welcome.
With an ever-increasing amount of astronomical data being collected, manual classification has become obsolete; and machine learning is the only way forward. Keeping this in mind, the LSST Team hosted the PLAsTiCC in 2018. This repository details our approach to this problem.