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Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.
This repository is for our paper: "The Experimental Multi-Arm Pendulum on a Cart: A Benchmark System for Chaos, Learning, and Control." It contains all the CAD files we used to build the pendulum hardware, their corresponding user's manual, and data set we collected from our hardware, which is useful for Machine Learning and AI community.
A simple Python program, which allows the automatic symbolic creation of the Lagrange equations for pendulums and similar objects. Furthermore a numerical solver is used in order to approximate the solutions.