The multiplayer game engine
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Updated
Jan 12, 2024 - Rust
The multiplayer game engine
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Declarative Rust UI library
3D City Builder without a grid
Easy to use, customizable, efficient 3D renderer library built on wgpu.
3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)
Next-gen fast plotting library running on WGPU using the pygfx rendering engine
Learn wgpu 中文版
Tutorial: Rust wgpu graphics programming on native devices and the web.
Integrate wgpu into existing iOS | Android apps.
A shader EDSL for writing render and compute pipelines in rust
2D GPU renderer for dynamic UIs
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