Native WebGPU implementation based on gfx-hal
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bors[bot] and porky11 Merge #35
35: Update to current version of gfx-hal r=kvark a=porky11

I'll also push the transition to rust 2018 and some cleanup soon

Co-authored-by: porky11 <krapohl.f@gmx.de>
Latest commit 2d6bc17 Jan 13, 2019

README.md

WebGPU

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This is an experimental WebGPU implementation as a native static library. It's written in Rust and is based on gfx-hal and satellite libraries. The corresponding WebIDL specification can be found at gpuweb project.

The implementation consists of the following parts:

  • wgpu-native - the native implementation of WebGPU as a C API library
  • wgpu-bindings - automatic generator of actual C headers
  • wgpu-remote - remoting layer to work with WebGPU across the process boundary
  • wgpu-rs - idiomatic Rust wrapper of the native library