Skip to content
Go to file

Latest commit

1019: Match upstream API changes for IndexFormat r=kvark a=kejor


Match upstream API changes for IndexFormat.

- `index_format` from `VertexStateDescriptor` is now a `Option`
- `RenderCommand::SetIndexBuffer` now has a `index_format` attribute
- The index format for execution is now set when matched both `RenderCommand::SetPipeline` and `RenderCommand::SetIndexBuffer`.

Tested with the examples of kejor/wgpu-rs@e5f82a2


Should I implement this?

Co-authored-by: kejor <>

Git stats


Failed to load latest commit information.

This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of Mozilla-central. Issues and pull requests are accepted, but some bidirectional synchronization may be involved.


Matrix Matrix Build Status

This is the core logic of an experimental WebGPU implementation. It's written in Rust and is based on gfx-hal with help of gpu-alloc and gpu-descriptor. See the upstream WebGPU specification (work in progress).

The implementation consists of the following parts:

  • - internal Rust API for WebGPU implementations to use
  • - Rust types shared between wgpu-core, wgpu-native, and wgpu-rs
  • player - standalone application for replaying the API traces, uses winit

This repository contains the core of wgpu, and is not usable directly by applications. If you are looking for the user-facing Rust API, you need wgpu-rs. If you are looking for the native implementation or bindings to the API in other languages, you need wgpu-native.

Supported Platforms

API Windows 7/10 Linux & Android macOS & iOS
DX12 ✔️
Vulkan ✔️ ✔️
Metal ✔️
OpenGL 🚧 🚧

✔️ = Primary support — = Secondary support — 🚧 = Unsupported, but support in progress

You can’t perform that action at this time.