Artificial intelligence script for Littlewargame with easily customizable builds
- Supports all units (except the airship and bird) and buildings
- Expands (creates a new base) whenever appropriate
- Abandons depleted goldmines
- Can be used to play against any number of AI or human opponents, teams or mixed teams
- Chooses randomly one of 9 starting build orders at each game
- Highly random (even games on the same map and same starting build will always end up differently)
- Workers repair damaged buildings
- Workers defend themselves
- Late game scouting to find hidden bases
- Macro strategy automatically adapts itself whenever price and supply values change (when using mods or when a new version is released)