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fixup! fixup! [GameClient] Implement in-game saves
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fetzerch committed Jan 6, 2017
1 parent cbc734f commit f7c3bae
Showing 1 changed file with 0 additions and 3 deletions.
3 changes: 0 additions & 3 deletions xbmc/games/addons/GameClientInGameSaves.cpp
Expand Up @@ -135,9 +135,6 @@ void CGameClientInGameSaves::Save(GAME_MEMORY memoryType)
if (size > 0)
{
const std::string path = GetPath(memoryType);



XFILE::CFile file;
if (file.OpenForWrite(path, true))
{
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