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Windows: Moved pretty much every file of the project into new subfold…
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…ers.

Related to issue #422.
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ycastonguay committed Jul 11, 2013
1 parent e7bd8f4 commit 3fd6c5a
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@@ -1,53 +1,53 @@
// Copyright © 2011-2013 Yanick Castonguay
//
// This file is part of MPfm.
//
// MPfm is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// MPfm is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with MPfm. If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using MPfm.Core;
using MPfm.Sound;

namespace MPfm
{
/// <summary>
/// Defines the EQ node inside the Audio configuration section.
/// </summary>
public class AudioEQConfigurationSection
{
/// <summary>
/// Defines if the equalizer is enabled.
/// </summary>
public bool Enabled { get; set; }
/// <summary>
/// Equalizer preset name.
/// </summary>
public string Preset { get; set; }

/// <summary>
/// Default constructor for the AudioEQConfigurationSection class.
/// </summary>
public AudioEQConfigurationSection()
{
// Set default values
Enabled = false;
Preset = string.Empty;
}
}
}
// Copyright © 2011-2013 Yanick Castonguay
//
// This file is part of MPfm.
//
// MPfm is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// MPfm is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with MPfm. If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using MPfm.Core;
using MPfm.Sound;

namespace MPfm
{
/// <summary>
/// Defines the EQ node inside the Audio configuration section.
/// </summary>
public class AudioEQConfigurationSection
{
/// <summary>
/// Defines if the equalizer is enabled.
/// </summary>
public bool Enabled { get; set; }
/// <summary>
/// Equalizer preset name.
/// </summary>
public string Preset { get; set; }

/// <summary>
/// Default constructor for the AudioEQConfigurationSection class.
/// </summary>
public AudioEQConfigurationSection()
{
// Set default values
Enabled = false;
Preset = string.Empty;
}
}
}
@@ -1,63 +1,63 @@
// Copyright © 2011-2013 Yanick Castonguay
//
// This file is part of MPfm.
//
// MPfm is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// MPfm is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with MPfm. If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using MPfm.Core;
using MPfm.Sound;

namespace MPfm
{
/// <summary>
/// Defines the Mixer node inside the Audio configuration section.
/// </summary>
public class AudioMixerConfigurationSection
{
/// <summary>
/// Mixer frequency (sample rate) in Hz (default: 44100Hz).
/// </summary>
public int Frequency { get; set; }
/// <summary>
/// Mixer volume in percentage (0-100).
/// </summary>
public int Volume { get; set; }
/// <summary>
/// Mixer buffer size (default: 1000ms).
/// </summary>
public int BufferSize { get; set; }
/// <summary>
/// Mixer update period (default: 10ms).
/// </summary>
public int UpdatePeriod { get; set; }

/// <summary>
/// Default constructor for the AudioMixerConfigurationSection class.
/// </summary>
public AudioMixerConfigurationSection()
{
// Set default values
Frequency = 44100;
Volume = 85;
BufferSize = 1000;
UpdatePeriod = 10;
}
}
}
// Copyright © 2011-2013 Yanick Castonguay
//
// This file is part of MPfm.
//
// MPfm is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// MPfm is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with MPfm. If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using MPfm.Core;
using MPfm.Sound;

namespace MPfm
{
/// <summary>
/// Defines the Mixer node inside the Audio configuration section.
/// </summary>
public class AudioMixerConfigurationSection
{
/// <summary>
/// Mixer frequency (sample rate) in Hz (default: 44100Hz).
/// </summary>
public int Frequency { get; set; }
/// <summary>
/// Mixer volume in percentage (0-100).
/// </summary>
public int Volume { get; set; }
/// <summary>
/// Mixer buffer size (default: 1000ms).
/// </summary>
public int BufferSize { get; set; }
/// <summary>
/// Mixer update period (default: 10ms).
/// </summary>
public int UpdatePeriod { get; set; }

/// <summary>
/// Default constructor for the AudioMixerConfigurationSection class.
/// </summary>
public AudioMixerConfigurationSection()
{
// Set default values
Frequency = 44100;
Volume = 85;
BufferSize = 1000;
UpdatePeriod = 10;
}
}
}
@@ -1,75 +1,75 @@
// Copyright © 2011-2013 Yanick Castonguay
//
// This file is part of MPfm.
//
// MPfm is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// MPfm is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with MPfm. If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using MPfm.Core;
using MPfm.Sound;

namespace MPfm
{
/// <summary>
/// This configuration section contains the audio settings for MPfm.
/// It has two main sections: SongGridView and PlaylistGridView.
/// </summary>
public class ControlsConfigurationSection
{
/// <summary>
/// Private value for the SongGridView property.
/// </summary>
private ControlsSongGridViewConfigurationSection songGridView = null;
/// <summary>
/// Settings related to the SongGridView control (Song Browser).
/// </summary>
public ControlsSongGridViewConfigurationSection SongGridView
{
get
{
return songGridView;
}
}

/// <summary>
/// Private value for the PlaylistGridView property.
/// </summary>
private ControlsSongGridViewConfigurationSection playlistGridView = null;
/// <summary>
/// Settings related to the SongGridView control (Playlist Browser).
/// </summary>
public ControlsSongGridViewConfigurationSection PlaylistGridView
{
get
{
return playlistGridView;
}
}

/// <summary>
/// Default constructor for the ControlsConfigurationSection class.
/// </summary>
public ControlsConfigurationSection()
{
// Create sections
songGridView = new ControlsSongGridViewConfigurationSection();
playlistGridView = new ControlsSongGridViewConfigurationSection();
}
}
}
// Copyright © 2011-2013 Yanick Castonguay
//
// This file is part of MPfm.
//
// MPfm is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// MPfm is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with MPfm. If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using MPfm.Core;
using MPfm.Sound;

namespace MPfm
{
/// <summary>
/// This configuration section contains the audio settings for MPfm.
/// It has two main sections: SongGridView and PlaylistGridView.
/// </summary>
public class ControlsConfigurationSection
{
/// <summary>
/// Private value for the SongGridView property.
/// </summary>
private ControlsSongGridViewConfigurationSection songGridView = null;
/// <summary>
/// Settings related to the SongGridView control (Song Browser).
/// </summary>
public ControlsSongGridViewConfigurationSection SongGridView
{
get
{
return songGridView;
}
}

/// <summary>
/// Private value for the PlaylistGridView property.
/// </summary>
private ControlsSongGridViewConfigurationSection playlistGridView = null;
/// <summary>
/// Settings related to the SongGridView control (Playlist Browser).
/// </summary>
public ControlsSongGridViewConfigurationSection PlaylistGridView
{
get
{
return playlistGridView;
}
}

/// <summary>
/// Default constructor for the ControlsConfigurationSection class.
/// </summary>
public ControlsConfigurationSection()
{
// Create sections
songGridView = new ControlsSongGridViewConfigurationSection();
playlistGridView = new ControlsSongGridViewConfigurationSection();
}
}
}

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