LifeSteal is a life-count system influenced by DonutSMP. Players take lives from each other and face bans when they run out. Made for Paper 1.20+ using Kotlin.
As of now, there are 2 customizable options in config:
ban-duration: 1 # Ban length (in minutes)
default-lives: 2 # Default lives on first join/after ban
Note that the player will be ban when he dies with 0 lives in bank, not when the count reaches 0.
setlife <player> <lives>
to set a player's lives (requires thelifesteal.setlife
permission)