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updated missed cars in last update
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Y100XTT committed Sep 8, 2022
1 parent 90bb48a commit 22ebadb
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Showing 13 changed files with 21 additions and 21 deletions.
Binary file modified cars/gtc_arcstomper/body.prm
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Binary file modified cars/gtc_arcstomper/car.bmp
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Binary file modified cars/gtc_arcstomper/car2.bmp
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Binary file modified cars/gtc_arcstomper/car3.bmp
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Binary file modified cars/gtc_arcstomper/carbox.bmp
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Binary file added cars/gtc_arcstomper/carbox.png
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Binary file modified cars/gtc_arcstomper/hull.hul
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26 changes: 13 additions & 13 deletions cars/gtc_arcstomper/parameters.txt
Original file line number Diff line number Diff line change
Expand Up @@ -15,8 +15,8 @@ Name "Arctic Stomper"
;====================

MODEL 0 "cars\gtc_ArcStomper\body.prm"
MODEL 1 "cars\gtc_ArcStomper\wheelL.prm"
MODEL 2 "cars\gtc_ArcStomper\wheelR.prm"
MODEL 1 "cars\gtc_ArcStomper\wheelleft.prm"
MODEL 2 "cars\gtc_ArcStomper\wheelright.prm"
MODEL 3 "NONE"
MODEL 4 "NONE"
MODEL 5 "NONE"
Expand All @@ -39,7 +39,7 @@ COLL "cars\gtc_ArcStomper\hull.hul"
;)SFXENGINE "cars\gtc_ArcStomper\engine.wav"
;)TSHADOW "cars/gtc_ArcStomper/shadow.bmp"
;)SHADOWINDEX -1
;)SHADOWTABLE -97.0018 97.0018 97.0636 -93.0636 0.3641
;)SHADOWTABLE -95.0018 95.0018 97.0636 -94.0636 0.3641
EnvRGB 100 100 100

;====================
Expand Down Expand Up @@ -69,7 +69,7 @@ SteerMod 0.400000 ;
EngineRate 4.500000 ; Rate at which Engine voltage approaches set value
TopSpeed 35.200000 ; Car's theoretical top speed (not including friction...)
DownForceMod 2.000000 ; Down force modifier when car on floor
CoM 0.000000 1.100000 -6.000000 ; Centre of mass relative to model centre
CoM 0.000000 0.600000 -6.000000 ; Centre of mass relative to model centre
Weapon 0.000000 -32.000000 64.000000 ; Weapon genration offset

;====================
Expand Down Expand Up @@ -99,14 +99,14 @@ KineticFriction 0.400000

WHEEL 0 { ; Start Wheel
ModelNum 1
Offset1 -23.500000 -0.600000 47.000000
Offset1 -26.500000 0.600000 46.000000
Offset2 0.000000 0.000000 0.000000
IsPresent TRUE
IsPowered TRUE
IsTurnable TRUE
SteerRatio -0.250000
EngineRatio 19000.000000
Radius 13.000000
Radius 12.300000
Mass 0.150000
Gravity 2200.000000
MaxPos 4.000000
Expand All @@ -120,14 +120,14 @@ KineticFriction 1.470000

WHEEL 1 { ; Start Wheel
ModelNum 2
Offset1 23.500000 -0.600000 47.000000
Offset1 26.500000 0.600000 46.000000
Offset2 0.000000 0.000000 0.000000
IsPresent TRUE
IsPowered TRUE
IsTurnable TRUE
SteerRatio -0.250000
EngineRatio 19000.000000
Radius 13.000000
Radius 12.300000
Mass 0.150000
Gravity 2200.000000
MaxPos 4.000000
Expand All @@ -141,14 +141,14 @@ KineticFriction 1.470000

WHEEL 2 { ; Start Wheel
ModelNum 1
Offset1 -24.500000 -0.600000 -44.000000
Offset1 -26.500000 0.600000 -44.500000
Offset2 0.000000 0.000000 0.000000
IsPresent TRUE
IsPowered TRUE
IsTurnable FALSE
SteerRatio 1.000000
EngineRatio 19000.000000
Radius 13.000000
Radius 12.300000
Mass 0.150000
Gravity 2200.000000
MaxPos 3.000000
Expand All @@ -162,14 +162,14 @@ KineticFriction 1.470000

WHEEL 3 { ; Start Wheel
ModelNum 2
Offset1 24.500000 -0.600000 -44.000000
Offset1 26.500000 0.600000 -44.500000
Offset2 0.000000 0.000000 0.000000
IsPresent TRUE
IsPowered TRUE
IsTurnable FALSE
SteerRatio 1.000000
EngineRatio 19000.000000
Radius 13.000000
Radius 12.300000
Mass 0.150000
Gravity 2200.000000
MaxPos 3.000000
Expand Down Expand Up @@ -300,7 +300,7 @@ AngVel 0.000000
AERIAL { ; Start Aerial
SecModelNum 17
TopModelNum 18
Offset -18.000000 -22.000000 37.000000
Offset -20.000000 -23.000000 30.000000
Direction 0.000000 -1.000000 0.000000
Length 10.000000
Stiffness 3000.000000
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Binary file modified cars/gtc_arcstomper/shadow.bmp
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Binary file added cars/gtc_arcstomper/wheelleft.prm
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Binary file added cars/gtc_arcstomper/wheelright.prm
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14 changes: 7 additions & 7 deletions cars/ultradrive/parameters.txt
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Expand Up @@ -81,13 +81,13 @@ Weapon 0.000000 -32.000000 64.000000 ; Weapon generation offset (deprecate
;====================

;)CAMATTACHED { ; Start Camera
;)HoodOffset 0.000000 0.000000 0.000000 ; Offset from model center
;)HoodLook 0.050000 ; Look angle (-0.25 to 0.25, 0.0 - straight ahead)
;)RearOffset 0.000000 0.000000 0.000000
;)RearLook 0.050000
;)FixedOffset true ; Is offset fixed or moving
;)FixedLook true ; Is look fixed or moving
;)UseDefault true ; Use default offsets (computed in game)
;)HoodOffset 0.000000 -60.000000 -30.000000 ; Offset from model center
;)HoodLook 0.030000 ; Look angle (-0.25 to 0.25, 0.0 - straight ahead)
;)RearOffset 0.000000 -60.000000 20.000000
;)RearLook 0.030000
;)FixedOffset true ; Is offset fixed or moving
;)FixedLook true ; Is look fixed or moving
;)UseDefault false ; Use default offsets (computed in game)
;)} ; End Camera

;====================
Expand Down
2 changes: 1 addition & 1 deletion data.rb
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ module RVACars
YEAR = 22
MONTH = 8
DAY = 17
REVISION = 1
REVISION = 2
SUFFIX = 'a'
VERSION = "#{YEAR}.#{MONTH < 10 ? "0#{MONTH}" : MONTH}#{DAY}#{SUFFIX}-#{REVISION}"
URL = 'https://distribute.revolt-america.com/rva/rva_cars.zip'
Expand Down

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