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Updated content for upcoming season
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Y100XTT committed Dec 12, 2022
1 parent 5f3d461 commit 83ad75c
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433 changes: 433 additions & 0 deletions cars/2022/parameters.txt

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343 changes: 343 additions & 0 deletions cars/abra/parameters.txt
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{

;============================================================
;============================================================
; Abracadabra
;============================================================
;============================================================
Name "Abracadabra"


;====================
; Model Filenames
;====================

MODEL 0 "cars\Abra\body.prm"
MODEL 1 "cars\Abra\wheel.prm"
MODEL 2 "cars\Abra\wheel.prm"
MODEL 3 "cars\Abra\wheel.prm"
MODEL 4 "cars\Abra\wheel.prm"
MODEL 5 "cars\Abra\spring.prm"
MODEL 6 "NONE"
MODEL 7 "NONE"
MODEL 8 "NONE"
MODEL 9 "cars\Abra\axle.prm"
MODEL 10 "NONE"
MODEL 11 "NONE"
MODEL 12 "NONE"
MODEL 13 "NONE"
MODEL 14 "NONE"
MODEL 15 "NONE"
MODEL 16 "NONE"
MODEL 17 "cars\misc\Aerial.m"
MODEL 18 "cars\misc\AerialT.m"
COLL "cars\Abra\hull.hul"
TPAGE "cars\Abra\cara.bmp"
TCARBOX "cars\Abra\carbox.bmp"
;)TSHADOW "cars\Abra\shadow.bmp"
;)SHADOWINDEX -1
;)SHADOWTABLE -65.5 65.5 67.1 -66.6
EnvRGB 200 200 200

;====================
; Stuff mainly for frontend display and car selectability
;====================

BestTime TRUE
Selectable TRUE
Statistics TRUE
Class 0 ; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain 0 ; Obtain method
Rating 0 ; Skill level (rookie, amateur, ...)
TopEnd 2732.988281 ; Actual top speed (mph) for frontend bars
Acc 6.881421 ; Acceleration rating (empirical)
Weight 1.900000 ; Scaled weight (for frontend bars)
Handling 50.000000 ; Handling ability (empirical and totally subjective)
Trans 0 ; Transmission type (calculate in game anyway...)
MaxRevs 0.500000 ; Max Revs (for rev counter)

;====================
; Handling related stuff
;====================

SteerRate 1.700000 ; Rate at which steer angle approaches value from input
SteerMod 0.400000 ;
EngineRate 4.500000 ; Rate at which Engine voltage approaches set value
TopSpeed 32.000000 ; Car's theoretical top speed (not including friction...)
DownForceMod 2.000000 ; Down force modifier when car on floor
CoM 0.000000 1.000000 0.000000 ; Centre of mass relative to model centre
Weapon 0.000000 -32.000000 64.000000 ; Weapon generation offset
;)Flippable FALSE ; Rotor car effect
;)Flying FALSE ; Flying like the UFO car
;)ClothFx FALSE ; Mystery car cloth effect

;====================
; Car Body details
;====================

BODY { ; Start Body
ModelNum 0 ; Model Number in above list
Offset 0, -12, 0 ; Calculated in game
Mass 1.400000
Inertia 780.000000 0.000000 0.000000
0.000000 980.000000 0.000000
0.000000 0.000000 300.000000
Gravity 2200 ; No longer used
Hardness 0.000000
Resistance 0.001000 ; Linear air resistance
AngRes 0.001000 ; Angular air resistance
ResMod 25.000000 ; Ang air resistance scale when in air
Grip 0.010000 ; Converts downforce to friction value
StaticFriction 0.800000
KineticFriction 0.400000
} ; End Body

;====================
; Car Wheel details
;====================

WHEEL 0 { ; Start Wheel
ModelNum 1
Offset1 -25.000000 2.000000 45.000000
Offset2 -3.000000 0.000000 0.000000
IsPresent TRUE
IsPowered TRUE
IsTurnable TRUE
SteerRatio -0.400000
EngineRatio 8000.000000
Radius 11.900000
Mass 0.150000
Gravity 2200.000000
MaxPos 10.000000
SkidWidth 9.000000
ToeIn 0.000000
AxleFriction 0.020000
Grip 0.017000
StaticFriction 1.700000
KineticFriction 1.600000
} ; End Wheel

WHEEL 1 { ; Start Wheel
ModelNum 2
Offset1 25.000000 2.000000 45.000000
Offset2 3.000000 0.000000 0.000000
IsPresent TRUE
IsPowered TRUE
IsTurnable TRUE
SteerRatio -0.400000
EngineRatio 8000.000000
Radius 11.900000
Mass 0.150000
Gravity 2200.000000
MaxPos 10.000000
SkidWidth 9.000000
ToeIn 0.000000
AxleFriction 0.020000
Grip 0.017000
StaticFriction 1.700000
KineticFriction 1.600000
} ; End Wheel

WHEEL 2 { ; Start Wheel
ModelNum 3
Offset1 -25.000000 4.000000 -33.299999
Offset2 -3.000000 0.000000 0.000000
IsPresent TRUE
IsPowered TRUE
IsTurnable FALSE
SteerRatio 0.100000
EngineRatio 9000.000000
Radius 11.900000
Mass 0.150000
Gravity 2200.000000
MaxPos 10.000000
SkidWidth 9.000000
ToeIn 0.000000
AxleFriction 0.050000
Grip 0.016000
StaticFriction 1.700000
KineticFriction 1.800000
} ; End Wheel

WHEEL 3 { ; Start Wheel
ModelNum 4
Offset1 25.000000 4.000000 -33.299999
Offset2 3.000000 0.000000 0.000000
IsPresent TRUE
IsPowered TRUE
IsTurnable FALSE
SteerRatio 0.100000
EngineRatio 9000.000000
Radius 11.900000
Mass 0.150000
Gravity 2200.000000
MaxPos 10.000000
SkidWidth 9.000000
ToeIn 0.000000
AxleFriction 0.050000
Grip 0.016000
StaticFriction 1.700000
KineticFriction 1.800000
} ; End Wheel


;====================
; Car Spring details
;====================

SPRING 0 { ; Start Spring
ModelNum 5
Offset -6.000000 -10.500000 48.700000
Length 16.500000
Stiffness 400.000000
Damping 9.000000
Restitution -0.950000
} ; End Spring

SPRING 1 { ; Start Spring
ModelNum 5
Offset 6.000000 -10.500000 48.700000
Length 16.500000
Stiffness 400.000000
Damping 9.000000
Restitution -0.950000
} ; End Spring

SPRING 2 { ; Start Spring
ModelNum 5
Offset -7.800000 -14.500000 -39.000000
Length 17.500000
Stiffness 400.000000
Damping 9.000000
Restitution -0.950000
} ; End Spring

SPRING 3 { ; Start Spring
ModelNum 5
Offset 7.800000 -14.500000 -39.000000
Length 17.500000
Stiffness 400.000000
Damping 9.000000
Restitution -0.950000
} ; End Spring


;====================
; Car Pin details
;====================

PIN 0 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin

PIN 1 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin

PIN 2 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin

PIN 3 { ; Start Pin
ModelNum -1
Offset 0.000000 0.000000 0.000000
Length 0.000000
} ; End Pin


;====================
; Car axle details
;====================

AXLE 0 { ; Start Axle
ModelNum 9
Offset -7.000000 0.000000 45.000000
Length 11.000000
} ; End axle

AXLE 1 { ; Start Axle
ModelNum 9
Offset 7.000000 0.000000 45.000000
Length 11.000000
} ; End axle

AXLE 2 { ; Start Axle
ModelNum 9
Offset -8.000000 0.000000 -33.299999
Length 11.000000
} ; End axle

AXLE 3 { ; Start Axle
ModelNum 9
Offset 8.000000 0.000000 -33.299999
Length 11.000000
} ; End axle


;====================
; Car spinner details
;====================

SPINNER { ; Start spinner
ModelNum -1
Offset 0.000000 0.000000 0.000000
Axis 0.000000 1.000000 0.000000
AngVel 0.000000
;)Type 1 ; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4
;)Trans 0.000000 3.000000 6.000000 ; Translation max
;)TransVel 0.001000 ; Velocity factor
} ; End Spinner


;====================
; Car Aerial details
;====================

AERIAL { ; Start Aerial
SecModelNum 17
TopModelNum 18
Offset 18.000000 -8.000000 -15.000000
Direction 0.000000 -1.000000 0.000000
Length 20.000000
Stiffness 2000.000000
Damping 5.500000
} ; End Aerial


;====================
; Car AI details
;====================

AI { ;Start AI
UnderThresh 5.000000
UnderRange 1584.415039
UnderFront 401.940002
UnderRear 321.519989
UnderMax 0.283685
OverThresh 1954.575073
OverRange 1541.581543
;)OverFront 0.000000
;)OverRear 0.000000
OverMax 1.000000
OverAccThresh 131.029999
OverAccRange 1928.010010
;)OverAccMax 1.500000
;)OverThrotThresh 1.000000
;)OverThrotMinVel 5000.000000
;)OverThrotSteer 1.000000
;)OverThrotAcc 1.000000
PickupBias 16383
BlockBias 16383
OvertakeBias 16383
Suspension 26213
Aggression 0
} ; End AI

}

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Author of Repaint: MightyCucumber

Original Car Body: Hi-Ban's Inferno MP777

Remodelled Car Body: R6TE

Original Parameters: R6TE

Programs used: Photoshop


Special thank you to R6TE for making the old Project Livevolt files available, couldn't have done it without his help! :D

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