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updated remaining cars
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Y100XTT committed May 9, 2022
1 parent 0426d3d commit a80faeb
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Showing 9 changed files with 17 additions and 17 deletions.
Binary file modified cars/nrf_endo/body.prm
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Binary file modified cars/nrf_endo/car.bmp
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Binary file modified cars/nrf_endo/car2.bmp
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Binary file modified cars/nrf_endo/carbox.bmp
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Binary file modified cars/nrf_endo/hull.hul
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16 changes: 8 additions & 8 deletions cars/nrf_endo/parameters.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

;============================================================
;============================================================
; Endo.
; Endo. V2.0 Release
;============================================================
;============================================================
Name "Endo"
Expand Down Expand Up @@ -48,8 +48,8 @@ Selectable TRUE
Class 1 ; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain 3 ; Obtain method
Rating 5 ; Skill level (rookie, amateur, ...)
TopEnd 4185.921387 ; Actual top speed (mph) for frontend bars
Acc 4.680030 ; Acceleration rating (empirical)
TopEnd 3951.162842 ; Actual top speed (mph) for frontend bars
Acc 4.160055 ; Acceleration rating (empirical)
Weight 2.700000 ; Scaled weight (for frontend bars)
Handling 50.000000 ; Handling ability (empirical and totally subjective)
Trans 0 ; Transmission type (calculate in game anyway...)
Expand All @@ -64,7 +64,7 @@ MaxRevs 0.500000 ; Max Revs (for rev counter)
SteerRate 7.000000 ; Rate at which steer angle approaches value from input
SteerMod 0.400000 ;
EngineRate 4.500000 ; Rate at which Engine voltage approaches set value
TopSpeed 42.0000 ; Car's theoretical top speed (not including friction...)
TopSpeed 39.1000 ; Car's theoretical top speed (not including friction...)
DownForceMod 2.000000 ; Down force modifier when car on floor
CoM 0.000000 -1.000000 -13.200000 ; Centre of mass relative to model centre
Weapon 0.000000 -32.000000 64.000000 ; Weapon genration offset
Expand Down Expand Up @@ -102,7 +102,7 @@ IsPresent TRUE
IsPowered TRUE
IsTurnable TRUE
SteerRatio -0.350000
EngineRatio 28000.000000
EngineRatio 31000.000000
Radius 9.850000
Mass 0.150000
Gravity 2200.000000
Expand All @@ -123,7 +123,7 @@ IsPresent TRUE
IsPowered TRUE
IsTurnable TRUE
SteerRatio -0.350000
EngineRatio 28000.000000
EngineRatio 31000.000000
Radius 9.850000
Mass 0.150000
Gravity 2200.000000
Expand All @@ -144,7 +144,7 @@ IsPresent TRUE
IsPowered TRUE
IsTurnable FALSE
SteerRatio 1.000000
EngineRatio 45000.000000
EngineRatio 47000.000000
Radius 9.850000
Mass 0.150000
Gravity 2200.000000
Expand All @@ -165,7 +165,7 @@ IsPresent TRUE
IsPowered TRUE
IsTurnable FALSE
SteerRatio 1.000000
EngineRatio 45000.000000
EngineRatio 47000.000000
Radius 9.850000
Mass 0.150000
Gravity 2200.000000
Expand Down
16 changes: 8 additions & 8 deletions cars/nrf_outlaw/parameters.txt
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Expand Up @@ -2,7 +2,7 @@

;============================================================
;============================================================
; OUTLAW. By Norfair.
; OUTLAW. By Norfair. V2.0 Release
;============================================================
;============================================================
Name "Outlaw"
Expand Down Expand Up @@ -48,8 +48,8 @@ Selectable TRUE
Class 0 ; Engine type (0=Elec, 1=Glow, 2=Other)
Obtain 0 ; Obtain method
Rating 4 ; Skill level (rookie, amateur, ...)
TopEnd 3756.675781 ; Actual top speed (mph) for frontend bars
Acc 6.896210 ; Acceleration rating (empirical)
TopEnd 3664.589355 ; Actual top speed (mph) for frontend bars
Acc 6.980143 ; Acceleration rating (empirical)
Weight 2.000000 ; Scaled weight (for frontend bars)
Handling 50.000000 ; Handling ability (empirical and totally subjective)
Trans 0 ; Transmission type (calculate in game anyway...)
Expand All @@ -64,7 +64,7 @@ MaxRevs 0.500000 ; Max Revs (for rev counter)
SteerRate 4 ; Rate at which steer angle approaches value from input
SteerMod 0.400000 ;
EngineRate 4.500000 ; Rate at which Engine voltage approaches set value
TopSpeed 42.9 ; Car's theoretical top speed (not including friction...)
TopSpeed 42.0 ; Car's theoretical top speed (not including friction...)
DownForceMod 2.000000 ; Down force modifier when car on floor
CoM 0.000000 2.00000 -5.00000 ; Centre of mass relative to model centre
Weapon 0.000000 -32.000000 64.000000 ; Weapon genration offset
Expand Down Expand Up @@ -102,7 +102,7 @@ IsPresent TRUE
IsPowered TRUE
IsTurnable TRUE
SteerRatio -0.3
EngineRatio 18000.000000
EngineRatio 17200.000000
Radius 12
Mass 0.150000
Gravity 2200.000000
Expand All @@ -123,7 +123,7 @@ IsPresent TRUE
IsPowered TRUE
IsTurnable TRUE
SteerRatio -0.3
EngineRatio 18000.000000
EngineRatio 17200.000000
Radius 12
Mass 0.150000
Gravity 2200.000000
Expand All @@ -144,7 +144,7 @@ IsPresent TRUE
IsPowered TRUE
IsTurnable FALSE
SteerRatio 0.5
EngineRatio 18000.000000
EngineRatio 17200.000000
Radius 12
Mass 0.150000
Gravity 2200.000000
Expand All @@ -165,7 +165,7 @@ IsPresent TRUE
IsPowered TRUE
IsTurnable FALSE
SteerRatio 0.3
EngineRatio 18000.000000
EngineRatio 17200.000000
Radius 12
Mass 0.150000
Gravity 2200.000000
Expand Down
Binary file modified cars/nrf_puma/hull.hul
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2 changes: 1 addition & 1 deletion data.rb
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ module RVACars
DESCRIPTION = "Re-Volt America's Cars Pack"
YEAR = 22
MONTH = 5
DAY = 7
DAY = 9
VERSION = "#{YEAR}.#{MONTH < 10 ? "0#{MONTH}" : MONTH}#{DAY}"
URL = 'https://distribute.revolt-america.com/rva/rva_cars.zip'
end

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