-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
BGMP
committed
Jan 13, 2022
0 parents
commit bcb77e6
Showing
1,762 changed files
with
119,017 additions
and
0 deletions.
There are no files selected for viewing
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,357 @@ | ||
{ | ||
|
||
;============================================================ | ||
;============================================================ | ||
; Bendor | ||
;============================================================ | ||
;============================================================ | ||
Name "Abomin8r" | ||
|
||
|
||
;==================== | ||
; Stuff mainly for frontend display and car selectability | ||
;==================== | ||
|
||
BestTime true | ||
Selectable true | ||
;)CPUSelectable true | ||
;)Statistics true | ||
Class 1 ; Engine type (0=Elec, 1=Glow, 2=Other) | ||
Obtain 0 ; Obtain method | ||
Rating 4 ; Skill level (rookie, amateur, ...) | ||
TopEnd 3652.616385 ; Acceleration rating (empirical) | ||
Acc 5.686372 ; Acceleration rating (empirical) | ||
Weight 2.500000 ; Scaled weight (for frontend bars) | ||
Trans 0 ; Transmission type (0=4WD, 1=FWD, 2=RWD) | ||
MaxRevs 0.500000 ; Max Revs (for rev counter, deprecated...) | ||
|
||
;==================== | ||
; Model Filenames | ||
;==================== | ||
|
||
MODEL 0 "cars/abomina10/body.prm" | ||
MODEL 1 "cars/abomina10/wheel.prm" | ||
MODEL 2 "NONE" | ||
MODEL 3 "NONE" | ||
MODEL 4 "NONE" | ||
MODEL 5 "NONE" | ||
MODEL 6 "NONE" | ||
MODEL 7 "NONE" | ||
MODEL 8 "NONE" | ||
MODEL 9 "NONE" | ||
MODEL 10 "NONE" | ||
MODEL 11 "NONE" | ||
MODEL 12 "NONE" | ||
MODEL 13 "NONE" | ||
MODEL 14 "NONE" | ||
MODEL 15 "NONE" | ||
MODEL 16 "NONE" | ||
MODEL 17 "cars/misc/Aerial.m" | ||
MODEL 18 "cars/misc/AerialT.m" | ||
COLL "cars/abomina10/hull.hul" | ||
TPAGE "cars/abomina10/car.bmp" | ||
;)TCARBOX "cars/abomina10/carbox.bmp" ; Carbox texture | ||
;)TSHADOW "cars/abomina10/shadow.bmp" ; Shadow texture | ||
;)SHADOWINDEX -1 ; Use a default shadow (0 to 27 or -1) | ||
;)SHADOWTABLE -84.000000 84.000000 72.000000 -74.000000 -3.000000 ; Left, right, front, back, height (relative to model center) | ||
;)SFXENGINE "NONE" | ||
;)SFXSERVO "NONE" | ||
;)SFXHONK "NONE" | ||
EnvRGB 100 100 150 | ||
|
||
;==================== | ||
; Handling related stuff | ||
;==================== | ||
|
||
SteerRate 7.000000 ; Rate at which steer angle approaches value from input | ||
SteerMod 0.800000 ; | ||
EngineRate 4.500000 ; Rate at which Engine voltage approaches set value | ||
TopSpeed 43.300000 ; Car's theoretical top speed (not including friction...) | ||
DownForceMod 2.000000 ; Down force modifier when car on floor | ||
CoM 0.000000 0.000000 1.000000 ; Centre of mass relative to model centre | ||
Weapon 0.000000 -32.000000 64.000000 ; Weapon generation offset | ||
;)Flippable false ; Rotor car effect | ||
;)Flying false ; Flying like the UFO car | ||
;)ClothFx false ; Mystery car cloth effect | ||
|
||
;==================== | ||
; Camera details | ||
;==================== | ||
|
||
;)CAMATTACHED { ; Start Camera | ||
;)HoodOffset 0.000000 0.000000 0.000000 ; Offset from model center | ||
;)HoodLook 0.050000 ; Look angle (-0.25 to 0.25, 0.0 - straight ahead) | ||
;)RearOffset 0.000000 0.000000 0.000000 | ||
;)RearLook 0.050000 | ||
;)FixedOffset true ; Is offset fixed or moving | ||
;)FixedLook true ; Is look fixed or moving | ||
;)UseDefault true ; Use default offsets (computed in game) | ||
;)} ; End Camera | ||
|
||
;==================== | ||
; Car Body details | ||
;==================== | ||
|
||
BODY { ; Start Body | ||
ModelNum 0 ; Model Number in above list | ||
Offset 0.000000 0.000000 0.000000 | ||
Mass 2.500000 | ||
Inertia 1200.000000 0.000000 0.000000 | ||
0.000000 2300.000000 0.000000 | ||
0.000000 0.000000 1200.000000 | ||
Gravity 2200 ; No longer used | ||
Hardness 0.000000 | ||
Resistance 0.001000 ; Linear air resistance | ||
AngRes 0.001500 ; Angular air resistance | ||
ResMod 20.000000 ; AngRes scale when in air | ||
Grip 0.800000 ; Converts downforce to friction value | ||
StaticFriction 1.000000 | ||
KineticFriction 0.500000 | ||
} ; End Body | ||
|
||
;==================== | ||
; Car Wheel details | ||
;==================== | ||
|
||
WHEEL 0 { ; Start Wheel | ||
ModelNum 1 | ||
Offset1 0.000000 -4.000000 29.000000 | ||
Offset2 -25.000000 0.000000 0.000000 | ||
IsPresent true | ||
IsPowered true | ||
IsTurnable true | ||
SteerRatio -0.15000 | ||
EngineRatio 22000.000000 | ||
Radius 10.000000 | ||
Mass 0.100000 | ||
Gravity 1000.000000 | ||
MaxPos 4.000000 | ||
SkidWidth 15.000000 | ||
ToeIn 0.000000 | ||
;)Camber 0.000000 | ||
AxleFriction 0.020000 | ||
Grip 0.012000 | ||
StaticFriction 2.000000 | ||
KineticFriction 2.000000 | ||
} ; End Wheel | ||
|
||
WHEEL 1 { ; Start Wheel | ||
ModelNum 1 | ||
Offset1 0.000000 -4.000000 5.000000 | ||
Offset2 25.000000 0.000000 24.000000 | ||
IsPresent true | ||
IsPowered true | ||
IsTurnable true | ||
SteerRatio -0.15000 | ||
EngineRatio 22000.000000 | ||
Radius 10.000000 | ||
Mass 0.100000 | ||
Gravity 1000.000000 | ||
MaxPos 4.000000 | ||
SkidWidth 15.000000 | ||
ToeIn 0.000000 | ||
;)Camber 0.000000 | ||
AxleFriction 0.020000 | ||
Grip 0.012000 | ||
StaticFriction 2.000000 | ||
KineticFriction 2.000000 | ||
} ; End Wheel | ||
|
||
WHEEL 2 { ; Start Wheel | ||
ModelNum 1 | ||
Offset1 0.000000 -4.000000 -42.000000 | ||
Offset2 -25.000000 0.000000 0.000000 | ||
IsPresent true | ||
IsPowered true | ||
IsTurnable false | ||
SteerRatio 0.070000 | ||
EngineRatio 22000.000000 | ||
Radius 10.000000 | ||
Mass 0.100000 | ||
Gravity 1000.000000 | ||
MaxPos 4.000000 | ||
SkidWidth 15.000000 | ||
ToeIn 0.000000 | ||
;)Camber 0.000000 | ||
AxleFriction 0.020000 | ||
Grip 0.012000 | ||
StaticFriction 2.300000 | ||
KineticFriction 2.050000 | ||
} ; End Wheel | ||
|
||
WHEEL 3 { ; Start Wheel | ||
ModelNum 1 | ||
Offset1 0.000000 -4.000000 -18.000000 | ||
Offset2 25.000000 0.000000 -24.000000 | ||
IsPresent true | ||
IsPowered true | ||
IsTurnable false | ||
SteerRatio 0.070000 | ||
EngineRatio 22000.000000 | ||
Radius 10.000000 | ||
Mass 0.100000 | ||
Gravity 1000.000000 | ||
MaxPos 4.000000 | ||
SkidWidth 15.000000 | ||
ToeIn 0.000000 | ||
;)Camber 0.000000 | ||
AxleFriction 0.020000 | ||
Grip 0.012000 | ||
StaticFriction 2.300000 | ||
KineticFriction 2.050000 | ||
} ; End Wheel | ||
|
||
|
||
;==================== | ||
; Car Spring details | ||
;==================== | ||
|
||
SPRING 0 { ; Start Spring | ||
ModelNum -1 | ||
Offset 0.000000 0.000000 0.000000 | ||
Length 0.000000 | ||
Stiffness 600.000000 | ||
Damping 9.000000 | ||
Restitution -0.950000 | ||
} ; End Spring | ||
|
||
SPRING 1 { ; Start Spring | ||
ModelNum -1 | ||
Offset 0.000000 0.000000 0.000000 | ||
Length 0.000000 | ||
Stiffness 600.000000 | ||
Damping 9.000000 | ||
Restitution -0.950000 | ||
} ; End Spring | ||
|
||
SPRING 2 { ; Start Spring | ||
ModelNum -1 | ||
Offset 0.000000 0.000000 0.000000 | ||
Length 0.000000 | ||
Stiffness 600.000000 | ||
Damping 9.000000 | ||
Restitution -0.950000 | ||
} ; End Spring | ||
|
||
SPRING 3 { ; Start Spring | ||
ModelNum -1 | ||
Offset 0.000000 0.000000 0.000000 | ||
Length 0.000000 | ||
Stiffness 600.000000 | ||
Damping 9.000000 | ||
Restitution -0.950000 | ||
} ; End Spring | ||
|
||
|
||
;==================== | ||
; Car Pin details | ||
;==================== | ||
|
||
PIN 0 { ; Start Pin | ||
ModelNum -1 | ||
Offset 0.000000 0.000000 0.000000 | ||
Length 0.000000 | ||
} ; End Pin | ||
|
||
PIN 1 { ; Start Pin | ||
ModelNum -1 | ||
Offset 0.000000 0.000000 0.000000 | ||
Length 0.000000 | ||
} ; End Pin | ||
|
||
PIN 2 { ; Start Pin | ||
ModelNum -1 | ||
Offset 0.000000 0.000000 0.000000 | ||
Length 0.000000 | ||
} ; End Pin | ||
|
||
PIN 3 { ; Start Pin | ||
ModelNum -1 | ||
Offset 0.000000 0.000000 0.000000 | ||
Length 0.000000 | ||
} ; End Pin | ||
|
||
|
||
;==================== | ||
; Car axle details | ||
;==================== | ||
|
||
AXLE 0 { ; Start Axle | ||
ModelNum 9 | ||
Offset 0.000000 -11.000000 37.000000 | ||
Length 23.000000 | ||
} ; End axle | ||
|
||
AXLE 1 { ; Start Axle | ||
ModelNum 9 | ||
Offset 0.000000 -11.000000 37.000000 | ||
Length 23.000000 | ||
} ; End axle | ||
|
||
AXLE 2 { ; Start Axle | ||
ModelNum 9 | ||
Offset 0.000000 -12.000000 -38.000000 | ||
Length 23.000000 | ||
} ; End axle | ||
|
||
AXLE 3 { ; Start Axle | ||
ModelNum 9 | ||
Offset 0.000000 -12.000000 -38.000000 | ||
Length 23.000000 | ||
} ; End axle | ||
|
||
|
||
;==================== | ||
; Car spinner details | ||
;==================== | ||
|
||
SPINNER { ; Start spinner | ||
ModelNum -1 | ||
Offset 0.000000 0.000000 0.000000 | ||
Axis 0.000000 1.000000 0.000000 | ||
AngVel 0.000000 | ||
;)Type 1 ; 1: Default rot, 2: Turn with steer, 4: Translate with speed, 6: 2 and 4 | ||
;)Trans 0.000000 3.000000 6.000000 ; Translation max | ||
;)TransVel 0.001000 ; Velocity factor | ||
} ; End Spinner | ||
|
||
|
||
;==================== | ||
; Car Aerial details | ||
;==================== | ||
|
||
AERIAL { ; Start Aerial | ||
SecModelNum 17 | ||
TopModelNum 18 | ||
Offset -0.000000 -18.000000 -52.000000 | ||
Direction 0.000000 -1.000000 0.000000 | ||
Length 21.000000 | ||
Stiffness 3000.000000 | ||
Damping 10.100000 | ||
} ; End Aerial | ||
|
||
|
||
;==================== | ||
; Car AI details | ||
;==================== | ||
|
||
AI { ; Start AI | ||
UnderThresh 638.890015 | ||
UnderRange 3756.860107 | ||
UnderFront 504.429993 | ||
UnderRear 880.760010 | ||
UnderMax 0.950000 | ||
OverThresh 100.000000 | ||
OverRange 1167.560059 | ||
OverMax 1.000000 | ||
OverAccThresh 10.000000 | ||
OverAccRange 400.000000 | ||
PickupBias 3276 | ||
BlockBias 3276 | ||
OvertakeBias 16383 | ||
Suspension 0 | ||
Aggression 0 | ||
} ; End AI | ||
|
||
} | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
made by BloodBTF, April 2021 | ||
|
||
Car: Abomin8r | ||
Class: Glow | ||
Rating: Pro | ||
Trans: 4WD | ||
Top Speed: 40MPH | ||
Accel: great | ||
Handling: decent | ||
Mass: 2.5kg | ||
|
||
When boasting a sleek body, powerful nitro guzzling engine, great acceleration, and 8 wheel drive, and the mass of a monster truck, who says you need to sacrifice strength for speed? That being said, having 4 more wheels than the rest of your rivals has its downsides. You will have trouble taking sharp turns at low speeds, and getting air is another thing to look out for, as you can get easly get shaken and lose control when landing, if not careful. | ||
|
||
tools used: RVGL, Blender, GIMP | ||
|
||
Fun fact: this car was inspired by the Nikko Porsche 956, with the main gimmick being inspired by a video titled "Cursed Gran Turismo Images" | ||
|
||
you have my permission to do whatever you want with this car, as long as it abides by the following rules: | ||
1. you must credit all appropriate authors | ||
2. you may not use this work for commercial purposes |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Oops, something went wrong.