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;-------------------------- | ||
;Revolt .INF file structure | ||
;-------------------------- | ||
|
||
NAME 'Conduciendo Fumado: Redux' ;The name of the level as seen in-game | ||
DIFFICULTY 2 ;Display difficulty | ||
STARTPOS -16105 1200 19020 ;Start position of the car | ||
STARTROT 0.00 ;Start rotation of the car (0 - 1) | ||
FARCLIP 80000 ;Far clipping distance (draw distance) | ||
FOGSTART 75000 ;Fog start (slightly less than FARCLIP) | ||
FOGCOLOR 80 144 192 ;Fog and background color | ||
VERTFOGSTART 0 ;Vertical fog start (as in rooftops) | ||
VERTFOGEND 0 ;Vertical fog end (as in rooftops) | ||
WORLDRGBPER 90 ;RGB percent of original world gouraud | ||
MODELRGBPER 90 ;RGB percent of original model gouraud | ||
INSTANCERGBPER 90 ;RGB percent of original instance gouraud | ||
MIRRORS 0 0.75 0 256 ;Type - mix - intensity start - distance | ||
MP3 'levels\condfumadored\satellite.mp3' | ||
REDBOOK 4 9 |
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{ | ||
MATERIAL { | ||
ID 0 ; Material ID [0 - 63] | ||
Name "RAMP MATERIAL" ; Display name | ||
Color 153 153 153 ; Display color | ||
|
||
Skid true ; Skidmarks appear on material | ||
Spark true ; Material emits particles | ||
OutOfBounds false ; Not implemented | ||
Corrugated false ; Material is bumpy | ||
Moves false ; Moves like museum conveyors | ||
Dusty false ; Material emits dust | ||
|
||
Roughness 0.90 ; Roughness of the material | ||
Grip 0.80 ; Grip of the material | ||
Hardness 1.00 ; Hardness of the material | ||
|
||
DefaultSound -1 ; Sound when driving | ||
SkidSound 6 ; Sound when skidding | ||
ScrapeSound 5 ; Car body scrape [5:Normal] | ||
|
||
SkidColor 200 200 200 ; Color of the skidmarks | ||
DustType 1 ; Type of dust | ||
} | ||
|
||
MATERIAL { | ||
ID 19 ; Material ID [0 - 63] | ||
Name "LIGHT DIRT" ; Display name | ||
Color 91 66 48 ; Display color | ||
|
||
Skid true ; Skidmarks appear on material | ||
Spark true ; Material emits particles | ||
OutOfBounds false ; Not implemented | ||
Corrugated true ; Material is bumpy | ||
Moves false ; Moves like museum conveyors | ||
Dusty true ; Material emits dust | ||
|
||
Roughness 0.70 ; Roughness of the material | ||
Grip 0.75 ; Grip of the material | ||
Hardness 0.00 ; Hardness of the material | ||
|
||
DefaultSound -1 ; Sound when driving | ||
SkidSound 7 ; Sound when skidding | ||
ScrapeSound 5 ; Car body scrape [5:Normal] | ||
|
||
SkidColor 210 180 120 ; Color of the skidmarks | ||
CorrugationType 6 ; Type of bumpiness | ||
DustType 4 ; Type of dust | ||
} | ||
|
||
MATERIAL { | ||
ID 20 ; Material ID [0 - 63] | ||
Name "DARK DIRT" ; Display name | ||
Color 66 40 25 ; Display color | ||
|
||
Skid true ; Skidmarks appear on material | ||
Spark true ; Material emits particles | ||
OutOfBounds false ; Not implemented | ||
Corrugated true ; Material is bumpy | ||
Moves false ; Moves like museum conveyors | ||
Dusty true ; Material emits dust | ||
|
||
Roughness 0.75 ; Roughness of the material | ||
Grip 0.75 ; Grip of the material | ||
Hardness 0.00 ; Hardness of the material | ||
|
||
DefaultSound -1 ; Sound when driving | ||
SkidSound 7 ; Sound when skidding | ||
ScrapeSound 5 ; Car body scrape [5:Normal] | ||
|
||
SkidColor 180 140 80 ; Color of the skidmarks | ||
CorrugationType 6 ; Type of bumpiness | ||
DustType 4 ; Type of dust | ||
} | ||
|
||
|
||
|
||
|
||
CORRUGATION { | ||
ID 6 ; Corrugation ID [0 - 31] | ||
Name "LIGHT DIRT" ; Display name | ||
|
||
Amplitude 1.40 ; Amplitude of bumps (strength) | ||
Wavelength 80.00 80.00 ; Frequency of bumps | ||
} | ||
|
||
CORRUGATION { | ||
ID 7 ; Corrugation ID [0 - 31] | ||
Name "DARK DIRT" ; Display name | ||
|
||
Amplitude 1.40 ; Amplitude of bumps (strength) | ||
Wavelength 80.00 80.00 ; Frequency of bumps | ||
} | ||
|
||
|
||
|
||
|
||
DUST { | ||
ID 1 | ||
Name "RAMP MATERIAL" ; Replace Dust GRAVEL | ||
SparkType 30 | ||
ParticleChance 5 | ||
ParticleRandom 0 | ||
SmokeType 30 | ||
SmokeChance 0.10 | ||
SmokeRandom 0.10 | ||
} | ||
|
||
DUST { | ||
ID 4 ; Dust ID [0 - 31] | ||
Name "DIRT" ; Display name | ||
|
||
SparkType 28 ; Particle to emit | ||
ParticleChance 1.00 ; Probability of a particle | ||
ParticleRandom 0.90 ; Probability variance | ||
|
||
SmokeType 30 ; Smoke particle to emit | ||
SmokeChance 1.00 ; Probability of a smoke part. | ||
SmokeRandom 0.00 ; Probability variance | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
;-------------------------- | ||
;Revolt .INF file structure | ||
;-------------------------- | ||
|
||
NAME 'Conduciendo Fumado: Redux' ;The name of the level as seen in-game | ||
STARTPOS -15846 1200 22800 ;Start position of the car | ||
STARTROT 0.50 ;Start rotation of the car (0 - 1) | ||
FARCLIP 80000 ;Far clipping distance (draw distance) | ||
FOGSTART 75000 ;Fog start (slightly less than FARCLIP) | ||
FOGCOLOR 80 144 192 ;Fog and background color | ||
VERTFOGSTART 0 ;Vertical fog start (as in rooftops) | ||
VERTFOGEND 0 ;Vertical fog end (as in rooftops) | ||
WORLDRGBPER 45 ;RGB percent of original world gouraud | ||
MODELRGBPER 45 ;RGB percent of original model gouraud | ||
INSTANCERGBPER 45 ;RGB percent of original instance gouraud | ||
MIRRORS 0 0.75 0 256 ;Type - mix - intensity start - distance | ||
MP3 'levels\condfumadored\satellite.mp3' | ||
REDBOOK 4 9 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,121 @@ | ||
{ | ||
MATERIAL { | ||
ID 0 ; Material ID [0 - 63] | ||
Name "RAMP MATERIAL" ; Display name | ||
Color 153 153 153 ; Display color | ||
|
||
Skid true ; Skidmarks appear on material | ||
Spark true ; Material emits particles | ||
OutOfBounds false ; Not implemented | ||
Corrugated false ; Material is bumpy | ||
Moves false ; Moves like museum conveyors | ||
Dusty true ; Material emits dust | ||
|
||
Roughness 0.90 ; Roughness of the material | ||
Grip 0.80 ; Grip of the material | ||
Hardness 1.00 ; Hardness of the material | ||
|
||
DefaultSound -1 ; Sound when driving | ||
SkidSound 6 ; Sound when skidding | ||
ScrapeSound 5 ; Car body scrape [5:Normal] | ||
|
||
SkidColor 200 200 200 ; Color of the skidmarks | ||
DustType 1 ; Type of dust | ||
} | ||
|
||
MATERIAL { | ||
ID 19 ; Material ID [0 - 63] | ||
Name "LIGHT DIRT" ; Display name | ||
Color 91 66 48 ; Display color | ||
|
||
Skid true ; Skidmarks appear on material | ||
Spark true ; Material emits particles | ||
OutOfBounds false ; Not implemented | ||
Corrugated true ; Material is bumpy | ||
Moves false ; Moves like museum conveyors | ||
Dusty true ; Material emits dust | ||
|
||
Roughness 0.60 ; Roughness of the material | ||
Grip 0.65 ; Grip of the material | ||
Hardness 0.00 ; Hardness of the material | ||
|
||
DefaultSound -1 ; Sound when driving | ||
SkidSound 7 ; Sound when skidding | ||
ScrapeSound 5 ; Car body scrape [5:Normal] | ||
|
||
SkidColor 210 180 120 ; Color of the skidmarks | ||
CorrugationType 6 ; Type of bumpiness | ||
DustType 4 ; Type of dust | ||
} | ||
|
||
MATERIAL { | ||
ID 20 ; Material ID [0 - 63] | ||
Name "DARK DIRT" ; Display name | ||
Color 66 40 25 ; Display color | ||
|
||
Skid true ; Skidmarks appear on material | ||
Spark true ; Material emits particles | ||
OutOfBounds false ; Not implemented | ||
Corrugated true ; Material is bumpy | ||
Moves false ; Moves like museum conveyors | ||
Dusty true ; Material emits dust | ||
|
||
Roughness 0.65 ; Roughness of the material | ||
Grip 0.65 ; Grip of the material | ||
Hardness 0.00 ; Hardness of the material | ||
|
||
DefaultSound -1 ; Sound when driving | ||
SkidSound 7 ; Sound when skidding | ||
ScrapeSound 5 ; Car body scrape [5:Normal] | ||
|
||
SkidColor 180 140 80 ; Color of the skidmarks | ||
CorrugationType 6 ; Type of bumpiness | ||
DustType 4 ; Type of dust | ||
} | ||
|
||
|
||
|
||
|
||
CORRUGATION { | ||
ID 6 ; Corrugation ID [0 - 31] | ||
Name "LIGHT DIRT" ; Display name | ||
|
||
Amplitude 1.40 ; Amplitude of bumps (strength) | ||
Wavelength 80.00 80.00 ; Frequency of bumps | ||
} | ||
|
||
CORRUGATION { | ||
ID 7 ; Corrugation ID [0 - 31] | ||
Name "DARK DIRT" ; Display name | ||
|
||
Amplitude 1.40 ; Amplitude of bumps (strength) | ||
Wavelength 80.00 80.00 ; Frequency of bumps | ||
} | ||
|
||
|
||
|
||
|
||
DUST { | ||
ID 1 | ||
Name "RAMP MATERIAL" ; Replace Dust GRAVEL | ||
SparkType 10 | ||
ParticleChance 5 | ||
ParticleRandom 0 | ||
SmokeType 28 | ||
SmokeChance 1.00 | ||
SmokeRandom 0.10 | ||
} | ||
|
||
DUST { | ||
ID 4 ; Dust ID [0 - 31] | ||
Name "DIRT" ; Display name | ||
|
||
SparkType 28 ; Particle to emit | ||
ParticleChance 1.00 ; Probability of a particle | ||
ParticleRandom 0.90 ; Probability variance | ||
|
||
SmokeType 30 ; Smoke particle to emit | ||
SmokeChance 1.00 ; Probability of a smoke part. | ||
SmokeRandom 0.00 ; Probability variance | ||
} | ||
} |
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