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Setting view, viewInv and cameraPos uniforms to shaders by default #5504 #5506

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@Dawars Dawars commented May 14, 2018

For the issue #5504
The uniform names being set are the following:

view and viewMatrix
viewInv and viewInvMatrix
cameraPos and camera

Are they good?
How can I add these to the docs at https://processing.org:8443/tutorials/pshader/

@benfry benfry added the opengl label Jul 19, 2018
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Dawars commented May 11, 2019

Is there someone who can review this PR?

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