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[ET-VK] Clean up vTensor
member variables and expose dim order
UBO and push constant
#11599
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…O and push constant ## Changes * Add dim order to the list of tensor metadata that can be ingested by compute shaders * Do not persistently store derivative metadata (i.e. padded sizes, padded numel, unsqueezed strides, etc.) as members of vTensor; instead store these in `uniform_data_` and use `uniform_data_` as the source of truth ## Motivation > Add dim order to the list of tensor metadata that can be ingested by compute shaders Knowing the dim order is necessary to convert between a linear buffer index to N-dimensional tensor index using a tensor's strides. Technically, the dim order can be inferred from the strides by performing an index sort on the strides array; however to prevent compute shaders from having to do this operation frequently, it is more efficient to pass in the dim order directly to the compute shader. Currently, ET-VK compute shaders make strong assumptions about the dim order of buffer backed tensors so as to avoid having to dynamically generate the dim order from the strides array. However, these assumptions are not enforced and it is more correct to just account for the dim order rather than make assumptions. This will be addressed in the next diff. > Do not persistently store derivative metadata (i.e. padded sizes, padded numel, unsqueezed strides, etc.) as members of vTensor; instead store these in `uniform_data_` and use `uniform_data_` as the source of truth I realized that the purpose of these "derived metadata" is to simply convert default tensor metadata such sizes, strides, etc. to a form where they can be used in a compute shader. There is no need to store these derived metadata persistently, since they are pretty much only useful in the final `ivec4` form they exist as inside `UniformData`. So to simplify `vTensor` and to reduce the size of the class, I elected to remove these superfluous data members. ## Performance Impact * Potential memory footprint improvement from reducing the size of `vTensor`. Differential Revision: [D76393427](https://our.internmc.facebook.com/intern/diff/D76393427/) [ghstack-poisoned]
🔗 Helpful Links🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/11599
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…m order` UBO and push constant" ## Changes * Add dim order to the list of tensor metadata that can be ingested by compute shaders * Do not persistently store derivative metadata (i.e. padded sizes, padded numel, unsqueezed strides, etc.) as members of vTensor; instead store these in `uniform_data_` and use `uniform_data_` as the source of truth ## Motivation > Add dim order to the list of tensor metadata that can be ingested by compute shaders Knowing the dim order is necessary to convert between a linear buffer index to N-dimensional tensor index using a tensor's strides. Technically, the dim order can be inferred from the strides by performing an index sort on the strides array; however to prevent compute shaders from having to do this operation frequently, it is more efficient to pass in the dim order directly to the compute shader. Currently, ET-VK compute shaders make strong assumptions about the dim order of buffer backed tensors so as to avoid having to dynamically generate the dim order from the strides array. However, these assumptions are not enforced and it is more correct to just account for the dim order rather than make assumptions. This will be addressed in the next diff. > Do not persistently store derivative metadata (i.e. padded sizes, padded numel, unsqueezed strides, etc.) as members of vTensor; instead store these in `uniform_data_` and use `uniform_data_` as the source of truth I realized that the purpose of these "derived metadata" is to simply convert default tensor metadata such sizes, strides, etc. to a form where they can be used in a compute shader. There is no need to store these derived metadata persistently, since they are pretty much only useful in the final `ivec4` form they exist as inside `UniformData`. So to simplify `vTensor` and to reduce the size of the class, I elected to remove these superfluous data members. ## Performance Impact * Potential memory footprint improvement from reducing the size of `vTensor`. Differential Revision: [D76393427](https://our.internmc.facebook.com/intern/diff/D76393427/) [ghstack-poisoned]
This pull request was exported from Phabricator. Differential Revision: D76393427 |
…m order` UBO and push constant" ## Changes * Add dim order to the list of tensor metadata that can be ingested by compute shaders * Do not persistently store derivative metadata (i.e. padded sizes, padded numel, unsqueezed strides, etc.) as members of vTensor; instead store these in `uniform_data_` and use `uniform_data_` as the source of truth ## Motivation > Add dim order to the list of tensor metadata that can be ingested by compute shaders Knowing the dim order is necessary to convert between a linear buffer index to N-dimensional tensor index using a tensor's strides. Technically, the dim order can be inferred from the strides by performing an index sort on the strides array; however to prevent compute shaders from having to do this operation frequently, it is more efficient to pass in the dim order directly to the compute shader. Currently, ET-VK compute shaders make strong assumptions about the dim order of buffer backed tensors so as to avoid having to dynamically generate the dim order from the strides array. However, these assumptions are not enforced and it is more correct to just account for the dim order rather than make assumptions. This will be addressed in the next diff. > Do not persistently store derivative metadata (i.e. padded sizes, padded numel, unsqueezed strides, etc.) as members of vTensor; instead store these in `uniform_data_` and use `uniform_data_` as the source of truth I realized that the purpose of these "derived metadata" is to simply convert default tensor metadata such sizes, strides, etc. to a form where they can be used in a compute shader. There is no need to store these derived metadata persistently, since they are pretty much only useful in the final `ivec4` form they exist as inside `UniformData`. So to simplify `vTensor` and to reduce the size of the class, I elected to remove these superfluous data members. ## Performance Impact * Potential memory footprint improvement from reducing the size of `vTensor`. Differential Revision: [D76393427](https://our.internmc.facebook.com/intern/diff/D76393427/) [ghstack-poisoned]
This pull request was exported from Phabricator. Differential Revision: D76393427 |
d0c9233
into
gh/SS-JIA/240/base
Stack from ghstack (oldest at bottom):
cat
operator #11508vTensor
member variables and exposedim order
UBO and push constant #11599Changes
uniform_data_
and useuniform_data_
as the source of truthMotivation
Knowing the dim order is necessary to convert between a linear buffer index to N-dimensional tensor index using a tensor's strides. Technically, the dim order can be inferred from the strides by performing an index sort on the strides array; however to prevent compute shaders from having to do this operation frequently, it is more efficient to pass in the dim order directly to the compute shader.
Currently, ET-VK compute shaders make strong assumptions about the dim order of buffer backed tensors so as to avoid having to dynamically generate the dim order from the strides array. However, these assumptions are not enforced and it is more correct to just account for the dim order rather than make assumptions. This will be addressed in the next diff.
I realized that the purpose of these "derived metadata" is to simply convert default tensor metadata such sizes, strides, etc. to a form where they can be used in a compute shader. There is no need to store these derived metadata persistently, since they are pretty much only useful in the final
ivec4
form they exist as insideUniformData
. So to simplifyvTensor
and to reduce the size of the class, I elected to remove these superfluous data members.Performance Impact
vTensor
.Differential Revision: D76393427