This tool allows you to translate the game into other languages, using free google translators and unity localization. Also allows you to find in the project, the text to add to the table.
You can get the plugin through the unity package manager using the link: https://github.com/MaksymHernets/AutoTranslateForUnityLocalization.git?path=/Assets
Also, this plugin can be found on the unity asset store, here is the link:
https://assetstore.unity.com/packages/tools/localization/auto-translate-for-unity-localization-212842
- Translation of words and smart words in string tables;
- Finding text components in a scene or prefab to add localization;
- Adaptation of language dialects for Google translator;
- Cleaning up localization in scenes and prefabs;
- Supports native unity command "Undo";
- Tutorial scene.
- During automatic translation, an error occurs or the result is empty. The solution is to select the option to translate one entity at a time, rather than the entire table at once. This way, the process takes longer, but the result is accurate, but free attempts end faster.
- Cannot find text in disabled objects. Enable objects before searching.
- The checklist for selecting to add localization does not work correctly.
- The search or translation result is not saved in tables after the project is closed.
- Localization 1.4.5
- Addressables 1.21.21
- TextMeshPro 3.0.6
- Text Legacy ( Possible to skip -> Button, Toggle, Input Field, Dropdown);
- Text Mesh Legacy;
- Test Mesh Pro UI ( Possible to skip -> Button, Toggle, Input Field, Dropdown);
- Test Mesh Pro.
- Add text translation on textures;
- Add Translation of Audio Files;
- Add documentation;
- Add unit tests.
https://github.com/MaksymHernets/AutoTranslateForUnityLocalization/blob/master/Assets/CHANGELOG.md
As a result, thanks to the plugin, you can save a lot of time.
Package Manager
Search Text Scene or Prefab