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v0.46.1 Stable

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@neoancient neoancient released this 17 Jan 17:01
· 1259 commits to stable since this release
  • Issue #336: Quad Battlemechs are unable to allocate industrial physical weapons to their side torsos
  • Issue #337: Cost Calculation / Rules: Repair Facility on Space Stations
  • Issue #341: Sort the database won't work well in decimal point level
  • Issue #344: Attempt to changing Protomech's armor to Electric Discharge makes the unit keep invalid when using Standard armor
  • PR #351: Allow superheavy industrial mechs
  • Issue #352: Large engine crits not allocated correctly
  • Issue #365: Protomek Tab is missing its fluff section
  • Issue #369: Issues with Mirroring Aero units.
  • Issue #375: Maximum armor calculation is incorrect for Warships
  • Issue #384: Dropship collars rounding issues. [Errata]
  • Issue #388: M-pods not available for Combat Vees
  • Issue #390: Other Equipment tab for aerospace fighters and dropships show all equipment
  • Issue #391: BA Standard Prototype armor doesn't show Crit slots to allocate
  • Issue #386: Armor Calculation Issue with Primitive Jumpship
  • Issue #385: Dropship armor missing - Possible weight calculation issue