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findshapes
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jeremy0613 committed Dec 17, 2017
1 parent 6a4b4cd commit 6eb143d
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197 changes: 197 additions & 0 deletions wip/findshapes/index.php
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<!doctype html>

<html lang="en">
<head>
<title>Wes Mantooth - </title>
<style>

</style>
<?php
require_once('../../examples/scripts.php'); ?>
<script>
var i;

var LOOP = [];
var RESULT = [];
var _I = 0;
var _L = 0;

var xy = [
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,1,1,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,0,0,0],
[0,0,0,0,1,1,1,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0],
[0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0],
[0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0],
[0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
];


var yl = xy.length;
var xl = xy[0].length;

window.onload = function() {

'use strict';

// initialize a Wes Mantooth canvas
i = $w.canvas.init(document.getElementById('target'));
// draw the grid
$w.draw.grid(i,1000,1000,10);
run();
}
function run() {
for(var y=0; y<yl; y++) {
for(var x=0; x<xl; x++) {
if (xy[y][x] == 1) {
$w.canvas.rectangle(i,x*10,y*10,10,10,'#2c07b9','fill');
LOOP.push([x,y]);
}
}
}
_L = LOOP.length;
let promise = look(xy,LOOP[_I][0],LOOP[_I][1]);
promise.then(successCallback, failureCallback);
}
function successCallback() {
_I++;
if (_I<_L) {
setTimeout(function(){
console.log('RUNNING');
let promise = look(xy,LOOP[_I][0],LOOP[_I][1]);
promise.then(successCallback, failureCallback);
},100);
}else{
console.log(RESULT);
}
}
function failureCallback(error) {
console.log('failureCallback');
console.log(error);
}
async function look(xy,x,y) {
if (xy[y][x] != 1) {
console.log('NO NEED TO RUN');
return;
}
var RESULTnow = [];
console.log('look');
var obj = {
x:x,
y:y,
xy:xy,
m:true,
i:0
}
obj = move(obj);

moves = true;
var j = 0;
var id = setInterval(function() {
if(obj.i == 2)RESULTnow.push([obj.x,obj.y]);
obj = move(obj);

moves = obj.m;
j++;
if (j > 200) {
console.log('MAX LOOPS');
moves = false;
j = 0;
}
if (!moves) {
clearInterval(id);
console.log("NO MORE MOVES");
var duplicate = false;
var rl = RESULT.length;
var rnl = RESULTnow.length;
for(var j=0; j<rl; j++) {
for(var k = 0; k<rnl;k++) {
if (RESULTnow[k][0] == RESULT[j][0] && RESULTnow[j][1] == RESULT[k][1]) {
duplicate = true;
}
}
}
if (!duplicate) {
RESULT.push(RESULTnow);
}
}
},1);
}
function move(obj) {
var max = 8;
var moved = false;
obj.xy[obj.y][obj.x]++;
obj.i = obj.xy[obj.y][obj.x];
var c = obj.xy[obj.y][obj.x] * 10;
var color = $w.color.rgbToHex(c*2,c*3,200);

$w.canvas.rectangle(0,(obj.x)*10,(obj.y)*10,10,10,color,'fill');

var dirs = [null,null,null,null];

if (undefined !== obj.xy[obj.y-1] && obj.xy[obj.y-1][obj.x] > 0)dirs[0] = obj.xy[obj.y-1][obj.x];
if (undefined !== obj.xy[obj.y][obj.x+1] && obj.xy[obj.y][obj.x+1] > 0)dirs[1] = obj.xy[obj.y][obj.x+1];
if (undefined !== obj.xy[obj.y+1] && obj.xy[obj.y+1][obj.x] > 0)dirs[2] = obj.xy[obj.y+1][obj.x];
if (undefined !== obj.xy[obj.y][obj.x-1] && obj.xy[obj.y][obj.x-1] > 0)dirs[3] = obj.xy[obj.y][obj.x-1];

var min = max, dir = 0;
for(var i = 0; i<4; i++) {
if (dirs[i] != null)
if (dirs[i] < min){
min = dirs[i];
dir = i;
}
}

if (min < max) {
switch(dir) {
case 0:
obj.y--;
moved = true;
break;
case 1:
obj.x++;
moved = true;
break;
case 2:
obj.y++;
moved = true;
break;
case 3:
obj.x--;
moved = true;
break;
}
}
if (!moved)obj.m = false;

return obj;
}
</script>

</head>
<body>
<div class="target" id="target">
</div>
</body>

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