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Update BGM/SE description
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drojf committed Mar 22, 2024
1 parent 0a6f9d2 commit 4db8384
Showing 1 changed file with 6 additions and 14 deletions.
20 changes: 6 additions & 14 deletions Update/init.txt
Original file line number Diff line number Diff line change
Expand Up @@ -157,11 +157,11 @@ void main()

// GAltBGM controls which of these are selected
ModAddBGMset("New BGM", "Placeholder", "BGM");
ModAddBGMset("Original BGM", "Placeholder", "OGBGM:BGM");
ModAddBGMset("GIN's BGM", "Placeholder", "OGBGM:BGM");

// GAltSE controls which of these are selected
ModAddSEset("New SE", "Placeholder", "SE");
ModAddSEset("Original SE", "Placeholder", "OGSE:SE");
ModAddSEset("GIN's SE", "Placeholder", "OGSE:SE");

// Audio presets the user can select, consisting of a combination of the BGM and SE flags
ModAddAudioset(
Expand All @@ -180,20 +180,12 @@ void main()
);

ModAddAudioset(
"Mostly Original (Non-plus) BGM/SE",
"This option restores the BGM/SE files to the same as the Hou (Non-plus) version, where they exist.

However if a BGM or SE only exists in Hou+, the Hou+ version will be used.

Note: Currently this is purely a file replacement - no attempt has been made to check if the timings are different(when BGM/SE starts/stops playing).
"GIN's BGM/SE",
"This option uses GIN's Background Music (BGM) and Sound Effects (SE), which bring the BGM/SE closer to the original Japanese release.

Please click on the 'Open BGM/SE FAQ' button to view the 07th-mod wiki for more details.",
"JP: Mostly Original (Hou non-plus) BGM/SE",
"JP: This option restores the BGM/SE files to the same as the Hou (Non-plus) version, where they exist.

However if a BGM or SE only exists in Hou+, the Hou+ version will be used.

Note: Currently this is purely a file replacement - no attempt has been made to check if the timings are different(when BGM/SE starts/stops playing).
"JP: GIN's BGM/SE",
"JP: This option uses GIN's Background Music (BGM) and Sound Effects (SE), which bring the BGM/SE closer to the original Japanese release.

Please click on the 'Open BGM/SE FAQ' button to view the 07th-mod wiki for more details.",
1, // GAltBGM
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