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Fix phasing up technologies
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niektb committed May 25, 2015
1 parent 4c596dc commit f065624
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Showing 3 changed files with 4 additions and 28 deletions.
9 changes: 0 additions & 9 deletions simulation/data/technologies/phase_town.json

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19 changes: 0 additions & 19 deletions simulation/data/technologies/phase_town_generic.json

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4 changes: 4 additions & 0 deletions simulation/data/technologies/phase_town_norse.json
Expand Up @@ -5,8 +5,12 @@
"requirements": { "class": "Village", "number": 4 },
"requirementsTooltip": "Requires 4 Village Phase structures (except Palisades and Farm Fields).",
"supersedes": "phase_village",
"replaces": ["phase_town"],
"icon": "town_phase.png",
"researchTime": 80,
"tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by +30%",
"modifications": [{"value": "TerritoryInfluence/Radius", "multiply": 1.30},
{"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}],
"affects": ["CivCentre", "Infantry", "Cavalry"],
"soundComplete": "interface/alarm/alarm_phase.xml"
}

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