Fix remaining issues for getting lfmb from sharders #167
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Get latest finalized magic block from shaders and return the block with highest magic block starting round, or block with highest round if they have the same MB starting round. Previously, it returns the the list of latest finalized magic block acquired from sharders, and do the sorting outside the function. This makes the sorting algorithm spread everywhere when the GetLastFinalizedMagicBlockFromSharder is called, and can cause unexpected issue if the sorting algorithm needs update.