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ObjectPool
ObjectPool PublicForked from UnityPatterns/ObjectPool
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a r…
C# 1
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mkdocs-material
mkdocs-material PublicForked from squidfunk/mkdocs-material
Technical documentation that just works
TypeScript 1
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