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Makefile
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Makefile
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##############################
### default configuration ####
##############################
backend := sdl2
platform := linux
USE_SDL2_image := n
USE_SDL2_ttf := y
USE_OPENGL := n
USE_LIBSNDFILE := n
USE_LIBBMP := y
USE_LIBPNG := y
USE_PTHREAD := n
###############################
# CORE
cpp = \
UI/Gui.cpp \
UI/Control.cpp \
UI/Layout.cpp \
UI/common.cpp \
UI/Font.cpp \
UI/Color.cpp \
UI/ColorString.cpp \
UI/Cursor.cpp \
UI/Image.cpp \
UI/BasicImage.cpp \
UI/Sound.cpp \
UI/File.cpp \
UI/TiledImage.cpp \
UI/TiledFont.cpp \
UI/managers/ControlManager.cpp \
UI/managers/Fonts.cpp \
UI/managers/Images.cpp \
UI/managers/Sounds.cpp \
UI/managers/Effects.cpp \
UI/managers/ResourceManager.cpp \
UI/backend/Speaker.cpp \
UI/backend/Screen.cpp \
exe :=
link :=
defs :=
build_dirs = UI/ UI/managers UI/backend UI/extensions/ lib/libbmp lib/bmpread
s:=
compiler=$(CXX)-g++
linker=$(CXX)-ar
.PHONY: dirs
debug:=false
build := build-$(backend)
flags := -Wfatal-errors
ifeq ($(debug),true)
flags += -g
endif
inc = -Ilib -I$(build)
CXX :=
CFLAGS :=
# obj = $(addprefix $(build)/, $(patsubst %.cpp,%.o,$(cpp)))
controls_path := UI/controls
# CONTROLS
# all controls which contains only controls with .cpp code
control_names := Button \
RadioButton \
ComboBox \
CheckBox \
Label \
ScrollBar \
TextBox \
ListBox \
TrackBar \
Container \
Dialog \
Terminal \
Canvas \
WidgetMover \
WidgetResizer \
ProgressBar \
TabContainer \
Graph \
ContextMenu \
build_dirs += $(controls_path)
core_cpp := $(cpp) $(addsuffix .cpp, $(addprefix $(controls_path)/, $(control_names)))
cpp += $(core_cpp)
test_cpp :=
backends_dir := UI/backends
extensions_dir := UI/extensions
backend := sdl2
backend_use := $(backend)
ifeq ($(backend_use),win32)
CXX := i686-w64-mingw32-
# CXX := x86_64-w64-mingw32-
endif
############ SDL2 ###############
hasconf:=y
ifeq (,$(wildcard $(build)/config.h))
hasconf:=n
endif
ifneq (, $(filter sdl2 emscripten, $(backend_use)))
#### EMSCRIPTEN
ifeq (${backend_use},emscripten)
compiler:=em++
linker:=emar
test := sdl_test.html
# -fsanitize=address -fno-sanitize-address-use-after-scope
inc += -s USE_SDL=2 -s USE_LIBPNG -g4
link += -s USE_SDL=2 --preload-file data \
-s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=1 \
-s DISABLE_EXCEPTION_CATCHING=0 \
-s ASSERTIONS=2 \
-g4 \
-s INITIAL_MEMORY=130MB \
-s ALLOW_MEMORY_GROWTH -s USE_LIBPNG \
-s DISABLE_EXCEPTION_THROWING=0 \
-s WASM=1
#### SDL2 TTF
ifeq (${USE_SDL2_ttf},y)
link += -s USE_SDL_TTF=2
inc += -s USE_SDL_TTF=2
backend_cpp += $(backend_dir)/SDL_TTF_Font.cpp
ifeq ($(hasconf),n)
s+= USE_SDL2_ttf
endif
endif
#### SDL2 IMAGE
ifeq (${USE_SDL2_image},y)
inc += -s USE_SDL_IMAGE=2
link += -s USE_SDL_IMAGE=2
ifeq ($(hasconf),n)
s+= USE_SDL2_image
endif
endif
#### PTHREAD
ifeq (${USE_PTHREAD},y)
link += -pthread
ifeq ($(hasconf),n)
s+=echo "#define USE_PTHREAD" >> $(build)/config.h;
endif
endif
###### LIBPNG ######
ifeq (${USE_LIBPNG},y)
link += -s USE_LIBPNG
inc += -s USE_LIBPNG
# cpp += $(extensions_dir)/Image_libpng.cpp
# s:=$(shell echo "#define USE_LIBPNG" >> $(build)/config.h)
endif
#####################
else
test := sdl_test
inc += $(shell /usr/bin/sdl2-config --cflags)
link += $(shell /usr/bin/sdl2-config --libs)
#### SDL2 IMAGE
ifeq (${USE_SDL2_image},y)
link += -lSDL2_image
ifeq ($(hasconf),n)
s+= USE_SDL2_image
endif
endif
#### PTHREAD
ifeq (${USE_PTHREAD},y)
link += -pthread
ifeq ($(hasconf),n)
s+= USE_PTHREAD
endif
endif
#### SDL2 TTF
ifeq (${USE_SDL2_ttf},y)
link += -lSDL2_ttf
backend_cpp += $(backend_dir)/SDL_TTF_Font.cpp
ifeq ($(hasconf),n)
s+= USE_SDL2_ttf
endif
endif
#### LIBSNDFILE
ifeq (${USE_LIBSNDFILE},y)
link += -lsndfile
backend_cpp += $(extensions_dir)/SoundLibSnd.cpp
ifeq ($(hasconf),n)
s+= USE_LIBSNDFILE
endif
endif
endif
backend_use := sdl2
backend_dir=$(backends_dir)/SDL2
build_dirs += $(backend_dir)
backend_cpp += \
$(backend_dir)/SDL_Surface_Image.cpp \
$(backend_dir)/SDLSound.cpp \
$(backend_dir)/SDLSpeaker.cpp \
$(backend_dir)/Backend.cpp \
$(backend_dir)/SDLSystem.cpp \
$(backend_dir)/RWOpsFromFile.cpp
#### OPENGL
ifeq (${USE_OPENGL},y)
backend_cpp += $(backend_dir)/SDLOpenGLScreen.cpp
link += -lGL -lGLEW
ifeq ($(hasconf),n)
s+= USE_OPENGL
endif
else
backend_cpp += $(backend_dir)/SDLScreen.cpp
endif
exe := $(test)
test_cpp := tests/gui-test.cpp
#test_cpp := tests/wut.cpp
cpp += $(backend_cpp)
backend_use:=SDL2
endif
#################################
###### LIBPNG ######
ifeq (${USE_LIBPNG},y)
link += -lpng -lz
cpp += $(extensions_dir)/Image_libpng.cpp
ifeq ($(hasconf),n)
s+= USE_LIBPNG
endif
endif
#####################
###### LIBBMP ######
ifeq (${USE_LIBBMP},y)
# cpp += lib/libbmp/libbmp.cpp
cpp += lib/bmpread/bmpread.cpp
cpp += $(extensions_dir)/Image_libbmp.cpp
# link += lib/libbmp/libbmp.o
ifeq ($(hasconf),n)
s+= USE_LIBBMP
endif
endif
#####################
########## Xlib #################
ifeq ($(backend_use),xlib)
backend_dir=$(backends_dir)/xlib
build_dirs += $(backend_dir)
backend_cpp += \
$(backend_dir)/Speaker.cpp \
$(backend_dir)/Screen.cpp \
$(backend_dir)/Backend.cpp \
$(backend_dir)/System.cpp \
$(backend_dir)/Font.cpp
link += -lX11
exe := xlib_test
test_cpp := tests/gui-test.cpp
cpp += $(backend_cpp)
endif
###############################
########## XCB #################
ifeq ($(backend_use),xcb)
backend_dir=$(backends_dir)/xcb
build_dirs += $(backend_dir)
backend_cpp += \
$(backend_dir)/Speaker.cpp \
$(backend_dir)/Screen.cpp \
$(backend_dir)/Backend.cpp \
$(backend_dir)/System.cpp \
$(backend_dir)/Font.cpp
link += -lxcb -lxcb-image
exe := xcb_test
test_cpp := tests/gui-test.cpp
cpp += $(backend_cpp)
endif
###############################
########## Win32 #################
ifeq ($(backend_use),win32)
backend_dir=$(backends_dir)/win32
build_dirs += $(backend_dir)
backend_cpp := \
$(backend_dir)/Speaker.cpp \
$(backend_dir)/Screen.cpp \
$(backend_dir)/Backend.cpp \
$(backend_dir)/System.cpp \
$(backend_dir)/Font.cpp
link += -mwindows -static -s -lmsimg32
# link += -mwindows -s
exe := win32_test.exe
cpp += $(backend_cpp) tests/gui-test.cpp
endif
###############################
#~ sdl_link += `pkg-config --libs opencv` -pthread
obj := $(addprefix $(build)/,$(patsubst %.cpp,%.o,$(cpp)))
DEP = $(obj:%.o=%.d)
-include $(DEP)
######### TEST ##########
test_obj := $(addprefix $(build)/,$(patsubst %.cpp,%.o,$(test_cpp)))
test: dirs test_exe
build_dirs += tests/
test_exe: $(obj) $(test_obj)
$(compiler) $^ -o $(exe) $(link) $(CFLAGS)
#########################
########## LIB ##########
libout := libngui-$(backend).a
lib_make: defs :=
lib_make: $(obj)
$(linker) r $(libout) $^
lib: dirs lib_make
#########################
link_flags:
@echo ${link}
all:
make lib
make
dirs:
@mkdir -p $(addprefix $(build)/,$(build_dirs))
@[ $(hasconf) == n ] && (mkdir -p $(build); echo "" > $(build)/config.h) || true
@[ $(hasconf) == n ] && echo "#ifdef NG_DEFAULT_BACKEND_HPP" >> $(build)/config.h || true
@[ $(hasconf) == n ] && echo "#include \"../UI/backends/$(backend_use)/Backend.hpp\"" >> $(build)/config.h || true
@[ $(hasconf) == n ] && echo "namespace ng {" >> $(build)/config.h || true
@[ $(hasconf) == n ] && echo "namespace DefaultBackend = ng::$(backend_use)Backend;" >> $(build)/config.h || true
@[ $(hasconf) == n ] && echo "}" >> $(build)/config.h || true
@[ $(hasconf) == n ] && echo "#endif" >> $(build)/config.h || true
@[ $(hasconf) == n ] && (for i in $(s); do echo "#define $$i" >> $(build)/config.h; done) || true
clean:
@echo project cleaned
@rm -f libngui-$(backend).a *_test *_test.exe
@rm -rf build-$(backend)
$(build)/%.o: %.cpp
$(compiler) -c $< -MMD -o $@ -std=c++14 $(flags) $(defs) $(inc) $(CFLAGS)