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On demand Tankers #7

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daviddcs opened this issue Oct 12, 2019 · 4 comments
Closed

On demand Tankers #7

daviddcs opened this issue Oct 12, 2019 · 4 comments

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@daviddcs
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  • The ability to spawn(trigger start) tankers on demand allows you to time tanker on station time to when the flight expects to arrive for tanking.
  • The ability to move tankers between different pre-defined tracks. (allows for moving KC135's between suitable for hogs and vipers.
  • Adds a factor of planning, to include tanker fuel.
  • Would be nice with tanker fuel state being sent to a single unit on an airfield, that a 176th member can "man" using combined arms, allowing him to receive periodic messages about fuel states on AI assets (AEW and Tankers)
@daviddcs daviddcs added the 176 label Oct 12, 2019
@132nd-Entropy
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those would be possible from a scripting pov, and I'd be interested in taking this on. What I need is a detailed plan on the design, and get it approved by Neck. once that design plan is in place, Id be happy to work on the technical implementation

@132ndNeck
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Also @132nd-Entropy will it be possible for the tankers to follow corridors? (also for egress)?

To avoid them going somewhere we do not want them?

@daviddcs this is a great idea, and I plan on making different tanker tracks, and having options to spawn them based on what is needed (Pending if that is possible from a scripting point of view @132nd-Entropy )

@132nd-Entropy
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should be possible :)

@132ndNeck
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Tankers on demand availeble in the mission now.

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3 participants