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Nice job Argus! Thanks for your contributions. I'm aiming to complete a few issues myself next week so will hopefully have these deployed to main along with those. 👍
In response to your other questions: you're more welcome to submit a PR right-away for minor/easy-to-review changes like these.
This resolves#53
e.g.
workspace.ForeverHD:Destroy()
they do however work for
player
anditem
events.more details here: https://devforum.roblox.com/t/zoneplus-v320-construct-dynamic-zones-and-effectively-determine-players-and-parts-within-their-boundaries/1017701/383?u=foreverhd
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