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Hardware Accelerated 2D Game Engine written in Go

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gozmo

Gozmo is a hardware accelerated game engine written in the Go language. It is based on OpenGL and uses libraries from the go-gl project.

Status

The project is undergoing heavy development, and is not yet suitable for writing games.

Trying it out

After installing it with go get as usual, have a look at the examples/ directory.

Docs

See the embedded documentation.

License

MIT, see the LICENSE file.

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Hardware Accelerated 2D Game Engine written in Go

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