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360 Keyboard is not working #3
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AFAIK, it should work with the wired controller. @d235j do you know something about the chatpad support? |
To clarify, the ChatPad does light up when I press a key on the keyboard… but only if it was plugged in when the controller is plugged in. I will admit I'm using my own fork, but there isn't any drastic change to the ChatPad code, other than making it compile for c++11. Edit: although I am using a wired controller: sorry for not stating that. |
Ive bought xbox 360 (wired) recently to play the new PES2014 on my mbpro.. instal the driver v0.13.1 unofficial for os x maverick.. Xbox 360 controller seems working just fine and mac can read the controller, just having problems with the button configuration.. someone can help me will be much appreciated.. |
is this one relevant yet? |
Relevant only in the fact that there seems to be some code in the driver for it. |
Hi all! Is there any way I can contribute to get ChatPad better supported? I'm using a wired controller, and I see the ChatPad illuminate when I tap a key, but I see no way to enable or use it. Elite: Dangerous is the game I have in mind to use it. |
So last time I checked the ChatPad support, it was fully operational. However, there is some oddness with it - I promise it's not the code's fault ;) The way it's set up is that if it's working, it should function like a "normal" keyboard. From what I recall, you can turn it on (hence the lights), but then there's some magic numbers that it needed to send to the controller. I deduced these numbers using a USB protocol analyser attached to an actual XBox 360. However, when I shipped a version of the driver with the support enabled, after a few months, some people reported this sort of issue - this is why it's okay for some people, but not for others. Another user also had some means to capture USB packets and it turned out there was a new set of magic numbers, and it appears to be keyed off of the controller version. I can't remember if I introduced this to my branch, but even if I did, it's equally possible that a third (and so on) set of magic numbers have appeared. I'll need to hunt through my e-mails to see if I can find it. This stuff also all worked for the wireless controller, but due to the way I structured the driver I'd have to share the same code statically to make it work in both the wireless and wired drivers. Adding that was the next thing I've not yet got around to, but it meant either making the driver into one monolithic thing or adding more "driver matching" drama. |
Is it still possible to to detect the ChatPad without the magic numbers and display the detect in Prefs? UI might look like a red dot for no ChatPad, yellow for ChatPad detected but not available, green for ChatPad detected and ready for use. User confidence. |
I suspect that would be possible, but there'd probably be at least one more state (e.g. "chatpad interface not even found", which is what it appears #17 referenced above is related to - though the fix from my original branch doesn't look like it's present here - electric-monk/360Controller@53abd96). Maybe it'd necessitate some actual icons. |
Any luck? |
If this isn't on anybody's radar, will the ChatPad for the Xbox One controller be a priority? |
I do most of the Xbox One stuff around here, and I have absolutely no intention of working on the Chatpad. |
I must have made a mistake then. I'm having trouble with using my Xbox my wired controller. I'm using the latest driver 0.15....Richard Lamb Drew Mills wrote:
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@RamblinLamb This was a response to a question about the Xbox One Chatpad. There are Chatpads for both Xbox 360 and Xbox One controllers. They are separate products. If you are having problems with the Xbox 360 wired controller without a chatpad, you need to start a new issue. If you are having problems with the chatpad, you are in the right place. |
I didn't even know the XBone had its own chatpad attachment. I'd look into it (same as the above mentioned 360 chatpad stuff) if I had more time but I never seem to have time for anything just now. Also, getting the chatpad to work was pretty irritating, involving using a USB protocol analyser to grab many, many dumps and painstakingly pick which ones actually seemed to matter, and that was before all the magic number nonsense. It's a lot of effort I assume might be required to be repeated on the XBone controller :( |
http://www.microsoftstore.com/store/msusa/en_US/pdp/productID.323633300 Still think Chatpad is worth it. |
FWIW: The Xbox One chatpad does have native support on Windows 10 now (not sure about other versions). The Xbox 360 historically did not have similar support for its chatpad on Windows. |
I want to use the chatpad in place of a regular keyboard. I prefer the Xbox One controller to the Steam controller. |
@FranticRain @d235j @MaddTheSane I just so happen to have a chat pad and a Windows 10 computer if anybody needs any USB dumps using USBPCap. I can do either wired or wireless, whichever one is needed. I too would like to see support for this since I use the chat pad religiously on my PC and my XBO. Any help I can give would be gladly given to see this become a thing. I can defer to #185 for any requests for caps so we don't clutter up this issue with them. |
I just have bought an original wired Microsoft XBox 360 controller and an original Microsoft Chatpad for XBox 360. The controller is working fine but I do not get any reaction to any key of the chatpad. I am working with a MacBook Pro 2016 with the latest Sierra version. Is there a way to see whether the chatpad is being recognizes by the Mac? Is there any setting I have to do on the Mac? Thanks for your help! |
Has there been any progress on the chat pad for X360 controller? I've got 1 wired controller and 2 wireless, all with chatpads (you can pick them up for £1 secondhand, so why not!) |
I have two Xbox One Series 2 controllers, two chatpads and using Apple TV 4k. Can we donate somewhere for this feature? |
Apple is using their own drivers/software for Apple TV/iOS. Nothing here will influence their implementation. |
@MaddTheSane it's possible for it to give them a "might as well" attitude. |
I got an Xbox 360 keyboard to try and see how the keyboard support was. It turns out that the support doesn't really work.
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