Skip to content

Releases: 3CeAM/3CeAM

3ceam-r839

18 Jan 12:02
Compare
Choose a tag to compare
=General

*max_highlvl_nerf
*max_joblvl_nerf
*max_joblvl_nerf_misc
*skillsbonus_maxhp_SR
*skillsbonus_maxhp_RK
*renewal_baselvl_skill_ratio
*renewal_baselvl_skill_effect
-Removed these config settings as they are not kept up and also
-not needed anymore. Some of them existed since the early days
-when unofficial formulas and timers were coded in which caused
-balance issues to appear. Now that everything is official they
-mostly arnt needed anymore.

*renewal_level_effect_skills
*base_lv_skill_effect_limit
*job_lv_skill_effect_limit
-Added these config settings.
-Note: The base/job lv_skill_effect_limit settings replaces pinky's
-max highlvl/joblvl nerf configs since the limiter system for them
-was completely replaced with a more efficent and better handled
-system that can work with damage and status formula and also uses
-less cpu cycles and memory as well as reduces the amount of code
-needed significantly. Overall huge improvement.
-Note 2: There's a chance that the renewal_level_effect_skills
-setting might be removed in the future as it might not be needed
-anymore.

*status_get_base_lv_effect
*status_get_job_lv_effect
-Added these function.
-These function similar to status_get_lv and status_get_job_lv
-except they are designed to return a value no higher then a
-limit set by base_lv_skill_effect_limit and job_lv_skill_effect_limit
-settings in the config files. This is for limiting the power
-of many skills that have their damage/effects affected by the
-base/job levels of the caster and target. Finally got around to
-making this system. Long overdue.



=Database
*Updated all Rebellion weapons and added item bonus scripts for them.
-That should do it for the Rebellion job. Anything else left??? =D

git-svn-id: svn://svn.code.sf.net/p/v1-3ceam/code/trunk@839 cad27aaa-dce3-4a30-a00a-e4fd67c11881

3ceam-r838

09 Jan 21:32
Compare
Choose a tag to compare
=General

*Added support for the 2017-06-14bRagexeRE client.
-Note: Support for the 2017-03-29dRagexeRE is removed since it
-was used for development purposes.

*Enabled support for the Rune Knight's alternate outfit.
-Make sure to have the dress pack V1.12 installed.

*Updated character size data to support fall 2017 and newer clients.



=Jobs
*Rebellion
-Updated bonus stats to official.
-Note: Bonus stats for job level 51 to 60 are added as well.
-Will update the bonus stats for other jobs soon.



=Skills
*RL_B_TRAP
*RL_FLICKER
-Added support for these skills.

*RL_H_MINE
-Mines stuck to enemy's can now be detonated with the Flicker skill.

git-svn-id: svn://svn.code.sf.net/p/v1-3ceam/code/trunk@838 cad27aaa-dce3-4a30-a00a-e4fd67c11881

3ceam-r837

22 Dec 15:37
Compare
Choose a tag to compare
=General

*Increased MAX_SKILL_UNIT_LAYOUT to 60.

*Added error message to appear of the number of pos's exceeds the
-max set by MAX_SKILL_UNIT_LAYOUT.



=Skills
*RL_QD_SHOT
-Updated the animation.
-Note: Shouldn't see that white flash on the caster anymore.

*RL_FIRE_RAIN
*RL_HAMMER_OF_GOD
-Added support for these skills.

git-svn-id: svn://svn.code.sf.net/p/v1-3ceam/code/trunk@837 cad27aaa-dce3-4a30-a00a-e4fd67c11881