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Objects start to disappear after few minutes #67

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kikonen opened this issue Oct 21, 2023 · 11 comments
Closed

Objects start to disappear after few minutes #67

kikonen opened this issue Oct 21, 2023 · 11 comments

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@kikonen
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kikonen commented Oct 21, 2023

Not sure why, but objects start to disappear from screen after few minutes

i.e. rather simple sample app

Just running it and wair few minutes, walls, and balls start to disappear.

Tried,

  • removed "push"
  • removed "cameraController"
  • remove everything else than "dream:" calls from draw
    No change in behaviour in any trials

GPU

  • Intel Iris Plus Graphics, i7-1065G7

Notices,

  • Objects are not completely gone, realized that if moving camera around, then they appear, sometimes.
  • "dream:setFrustumCheck(false)" did not affect behaviour so not related to that then either
@kikonen
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kikonen commented Oct 23, 2023

what it is must be some problem in my sample

@kikonen kikonen closed this as completed Oct 23, 2023
@kikonen kikonen reopened this Oct 23, 2023
@kikonen
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kikonen commented Oct 23, 2023

NOTE
Managed to reproduce similar "objects start to disappear" with "examples/firstpersongame", had that demo running for a while (not tens of minutes, minutes, EDIT, too my watch, and measured, around 3 min point, objects started to disappear) and objects started to disappear.

=> Since no my own logic on that, issue must be a bit more generic.

@kikonen
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kikonen commented Nov 10, 2023

NOTE
Based into info what I got in LÖVE forum (https://love2d.org/forums/viewtopic.php?t=95061) this might be issue with love 11.4, which should get fixed in LÄVE 11.5. Doing test trials with LÖVE 11.5 (compile from HEAD of main) to verify this.

@ttmso
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ttmso commented Nov 23, 2023

im having the same error but on my own project in 3de

@kikonen
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kikonen commented Nov 23, 2023

@LucasAiden I suggest compiling LÖVE from the github master, and trying with it, if you're in windows, I've precompiled binary you can use to verify if it's same thing

You may try with this,
https://www.ikari.fi/share/love-11-beta.zip

@ttmso
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ttmso commented Nov 24, 2023

I tried it.

11.4 started to break at 115 seconds.
11.5 after 180 seconds it still worked fine

So it worked.

@kikonen
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kikonen commented Nov 24, 2023

Oh yes, I seemingly forgot to report my results also here (did it in LÖVE forum only seemingly). Using LÖVE 11.5 built from master HEAD in git repo of love, fixed it for me. Haven't seen problem and have been running with 11.5a for few weeks now

With 11.4 my app started getting random failures within 5 sec to few mins from 3dream.

@ttmso
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ttmso commented Nov 24, 2023

Also can you send a version with lovec.exe? thanks.

@kikonen
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kikonen commented Nov 24, 2023

You may try this, tried to compile also lovec,

https://www.ikari.fi/share/love-11-beta–20231124.zip

@ttmso
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ttmso commented Nov 26, 2023

It works

@kikonen
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kikonen commented Dec 4, 2023

LÖVE 11.5 released, thus can close this

https://love2d.org/forums/viewtopic.php?t=95265&start=10

@kikonen kikonen closed this as completed Dec 4, 2023
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