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Objects start to disappear after few minutes #67
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what it is must be some problem in my sample |
NOTE => Since no my own logic on that, issue must be a bit more generic. |
NOTE |
im having the same error but on my own project in 3de |
@LucasAiden I suggest compiling LÖVE from the github master, and trying with it, if you're in windows, I've precompiled binary you can use to verify if it's same thing You may try with this, |
I tried it. 11.4 started to break at 115 seconds. So it worked. |
Oh yes, I seemingly forgot to report my results also here (did it in LÖVE forum only seemingly). Using LÖVE 11.5 built from master HEAD in git repo of love, fixed it for me. Haven't seen problem and have been running with 11.5a for few weeks now With 11.4 my app started getting random failures within 5 sec to few mins from 3dream. |
Also can you send a version with lovec.exe? thanks. |
You may try this, tried to compile also lovec, |
It works |
LÖVE 11.5 released, thus can close this |
Not sure why, but objects start to disappear from screen after few minutes
i.e. rather simple sample app
Just running it and wair few minutes, walls, and balls start to disappear.
Tried,
No change in behaviour in any trials
GPU
Notices,
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