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Sound level low #9

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kfarr opened this issue Apr 20, 2020 · 2 comments
Closed

Sound level low #9

kfarr opened this issue Apr 20, 2020 · 2 comments
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@kfarr
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kfarr commented Apr 20, 2020

Test user reports:

Sound level is really low. Wasn't really able to hear something until I turned the volume to the max.

Issue:

  • Tram SFX is nonpositional but low (0.3)
  • BG ambient audio is positional

Instead:

  • Tram SFX should be higher but positional (testing needed)
  • BG should be nonpositional but low
@kfarr kfarr added the bug label Apr 20, 2020
@kfarr kfarr added this to the VR immersion and comfort milestone Apr 20, 2020
@kfarr
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kfarr commented Apr 23, 2020

Dev notes / changes:

  • ambient audio changed to non positional and high volume (1); note the source audio is ambient so relatively low even at maximum volume (by design as an ambient audio clip)
  • Tram SFX may be positional but it is hard to understand behavior. Writing that up now

@kfarr
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kfarr commented Apr 23, 2020

@kfarr kfarr closed this as completed in 5345a62 Apr 24, 2020
botsulazade pushed a commit to botsulazade/3dstreet that referenced this issue Oct 14, 2022
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