Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

vectorizable game state #1

Open
3k-dome opened this issue Apr 16, 2023 · 0 comments
Open

vectorizable game state #1

3k-dome opened this issue Apr 16, 2023 · 0 comments

Comments

@3k-dome
Copy link
Owner

3k-dome commented Apr 16, 2023

Since this simulator is going to be used as a training environment for ai agents, the whole game state should be able to be written into a plain vector. This vector could then be used as input for a neural network.

3k-dome added a commit that referenced this issue Apr 16, 2023
3k-dome added a commit that referenced this issue Apr 16, 2023
3k-dome added a commit that referenced this issue May 5, 2023
3k-dome added a commit that referenced this issue May 7, 2023
3k-dome added a commit that referenced this issue May 7, 2023
3k-dome added a commit that referenced this issue May 9, 2023
* moves the spiral method to init the board coordinates into hexlib
* vectorization is method into a lazy init helper
* setup methods were adjusted to fit additions in hexlib
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant