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Racing component system using 100% blueprints for Unreal Engine 4

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RaceKit

Racing component system using 100% blueprints for Unreal Engine 4

Race Kit is a easy solution for implementing racing as a starting point for a racing game or as a new feature to your existing action or open world game. Works with any player type whether it's an already existing character or vehicle, on land, in the sea, or in the air! Simply add the Race Kit Component to your racer of choice, drag in Race Kit Checkpoints around your racing area, and drag in a Race Kit Manager.

Check out the wiki for instructions!

For support or to suggest a feature, check out the project tab!

Patch Notes

Patch 1.1

Had to make a critical fix for the scoreboard not updating correctly, along with two new features!

  • Fixed all scoreboard entries not updating properly
  • Custom Racer Name support for UI
  • Allow Shortcuts option, on by default
  • Fixes for Overview map, and UI spacing issues

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Racing component system using 100% blueprints for Unreal Engine 4

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