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Update GSP patch address for 11.6 to enable brightness control past version 11.3 #9

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therealbungus opened this issue Dec 16, 2017 · 2 comments

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@therealbungus
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therealbungus commented Dec 16, 2017

from source/tools.c

line 651

 int GSPPid = 0x14;
int isGSPPatchRequired = 0;
uintptr_t gspPatchAddr = 0;
int bklightValue = 50;

int checkBacklightSupported() {

	
	Handle hGSPProcess = 0;
	u32 ret;
	u8 buf[16] = { 0 };
	static u8 desiredHeader[16] = { 0x30, 0x40, 0x2D, 0xE9, 0x00, 0x40, 0xA0, 0xE1, 0x01, 0x5C, 0x80, 0xE2, 0x8C, 0x01, 0xD0, 0xE5 };

	if (!(ntrConfig->isNew3DS)) {
		return 1;
	}

	ret = svc_openProcess(&hGSPProcess, GSPPid);
	if (ret != 0) {
		return 0;
	}
	gspPatchAddr = 0x0010740C;
	copyRemoteMemory(getCurrentProcessHandle(), buf, hGSPProcess, (void*) gspPatchAddr, 16);

	if (memcmp(buf, desiredHeader, 16) == 0) {
		goto requirePatch;
	}

	// 11.3.0
	gspPatchAddr = 0x0010743C;
	copyRemoteMemory(getCurrentProcessHandle(), buf, hGSPProcess, (void*) gspPatchAddr, 16);

	if (memcmp(buf, desiredHeader, 16) == 0) {
		goto requirePatch;
	}

	svc_closeHandle(hGSPProcess);
	return 0;

requirePatch:
	svc_closeHandle(hGSPProcess);
	isGSPPatchRequired = 1;
	return 1;
}

This would fix the brightness control not working in system versions past 11.3

@RocketRobz
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Does it work?
If so, one thing that's missing is firmware checking, where if it's 11.3, the below code would be used. (unless the top works on all firmwares?)

@therealbungus
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therealbungus commented Dec 17, 2017 via email

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