To simulate and try ways to handle a stream of events
- yarn install
- yarn start
- able to handle a stream of events (keyboard presses)
- able to handle various builds with different characters/commands
- able to handle "work" that takes a long time (in this case, displaying the changed value of the character) -> to simulate a reason for async work
- change Game to poll events from Main instead of Main pushing events to Game constantly
3,4 is not completed