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physic.h
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physic.h
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/* Physic
*
* Copyright (C) 2003-2004, Alexander Zaprjagaev <frustum@frustum.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __PHYSIC_H__
#define __PHYSIC_H__
class Joint;
class RigidBody;
class Physic {
public:
static void update(float ifps);
protected:
friend class RigidBody;
friend class Joint;
friend class JointBall;
friend class JointHinge;
friend class JointUniversal;
static float time;
static float time_step;
static float gravitation;
static float velocity_max;
static float velocity_threshold;
static float angularVelocity_threshold;
static float time_to_frost;
static float penetration_speed;
static int num_first_iterations;
static int num_second_iterations;
static int all_joints;
static int num_joints;
static Joint **joints;
static int all_rigidbodies;
static int num_rigidbodies;
static RigidBody **rigidbodies;
};
#endif /* __PHYSIC_H__ */