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The platformer object bounces of the walls and grounds if its hitbox is smaller than the object itself #294

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victorlevasseur opened this issue Aug 31, 2016 · 4 comments
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🐛 bug This is a bug impacting users

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@victorlevasseur
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victorlevasseur commented Aug 31, 2016

Seen in native game.


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@victorlevasseur victorlevasseur added the 🐛 bug This is a bug impacting users label Aug 31, 2016
@victorlevasseur
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Bump @4ian

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4ian commented Oct 2, 2016

That's strange because everything should be done according to the hitbox. Have you a test game so I can quickly check?

@victorlevasseur
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Any progress made ? (it seems GDevelop detect the collision at the right time but the new position given to the object after it is incorrect)

@4ian 4ian closed this as completed Feb 22, 2020
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