GDevelop is a full featured, open source game development software, allowing to create HTML5 and native games without any knowledge in a specific programming language. All the game logic is made thanks to an intuitive and powerful event based system.
|Download GDevelop to make games||Go on GDevelop website to download GD!|
|Contribute to the new editor||Download Node.js and follow this README.|
|Create/improve an extension||Download Node.js and follow this README.|
|Contribute to the old C++ editor||Download and launch CMake, choose this directory as the source, generate the Makefile and launch it. Be sure to have required development libraries installed.
Fully detailed instructions are available here.
|Help to translate GDevelop||Go on the GDevelop project on Crowdin.|
Overview of the architecture
||GDevelop core library, containing common tools to implement the IDE and work with GDevelop games.|
||GDevelop C++ game engine, used to build native games.|
||GDevelop JS game engine, used to build HTML5 games.|
||The editor (written in C++). Binaries are created in
||Extensions for C++ or JS game engines, providing objects, events and new features.|
A pre-generated documentation of the Core library, C++ and JS game engines is available here.
- GDevelop forums and Discord chat.
- GDevelop homepage (open-source)
- GDevelop wiki (documentation)
- Help translate GD in your language: GDevelop project on Crowdin.
- GDevelop Roadmap on Trello.com, for a global view of the features that could be added. Please vote and comment here for new features/requests.
- GitHub issue page, for technical issues and bugs.
Related projects and games
See the Showcase of games created with GDevelop.
BUB is a very special, one of a kind critter. More specifically, she is the most amazing cat on the planet... and her game is made with GDevelop!
- The Core library, the native and HTML5 game engines, the new IDE, and all extensions (respectively
Extensionsfolders) are under the MIT license.
- The IDE (in the
IDEfolder) is licensed with GPL v3.
- The name, GDevelop, and its logo are the exclusive property of Florian Rival.
Games exported with GDevelop are based on the native and/or HTML5 game engines (see
GDJS folders): these engines are distributed under the MIT license, so that you can distribute, sell or do anything with the games you created with GDevelop. In particular, you are not forced to make your game open source.