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New example: City Builder #2638
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Thanks for the review. I did the changes and did a pass on the typos. |
I had a hard time figuring out how links work in the game/extension or how exactly links get to the neighbours that is being searched. When a condition checks for at most 12 links, it doesn't explain how that number is calculated/checked. And also the cost system too. You could say, I didn't understand how the whole link objects extension works 😅 :) |
I see, it's hard to understand graphs on the fly if you have never used it before. I will prepare a wiki page for this extensions with diagrams. |
Hi, I reviewed the project and I wasn't able to find any issues. I do have some suggestions
:) |
It would need more events and be less intuitive in the instances editor. I don't mind having a lot of objects if it makes the events easier to understand.
Yes, I did it yesterday silently. |
I wasn't able to find any comments that showed the wiki page's link. Did I miss it? |
That's great! But, I did find it hard to find the comment where you have added it. It would have been more visible if you added it in a comment with more visible colours (something like green) As this example is centred around linking. It would make sense to add it at the top, but the current place is still fine. Also, it is "double" not " Other than that, I didn’t find any other issues :) |
Hi, If you are still interested in adding it to the library, you may open a issue in the new repo :) |
Right, thanks you, I opened this: GDevelopApp/GDevelop-examples#69 |
Hi!
I'd like to submit a new example to be added to GDevelop.
Here is the link to
I confirm that any assets can be used freely by anybody, including for commercial usage.
It shows how to evaluate distance by roads to define rules for city builders.
This example use these extensions:
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