You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The exported APK goes black and does not display any content after booting on my phone, and the emulator is working properly
SVID_20240517_101350_1.mp4
Steps to reproduce
Create any game, export APK, or export Cordova projects, or launch with Android Studio, all the same. After launching on my Huawei phone, the screen will go black without displaying any content.
My phone supports normal Cordova projects. When creating a new Cordova application, it runs normally. Only any Cordova projects exported through GDevelop cannot run.
GDevelop platform
Mac OS
GDevelop version
5.3.201
Platform info
OS macOS 13.6.6
OS Version macOS 13.6.6
*Device(For Mobile) HuaWei ANE-Al00 *
*Android versoin : Android 9
Additional context
Android Studio Debug log :
Compared to other normally running phones, it has one more log : I [INFO:CONSOLE(94)] "Uncaught TypeError: gdjs.RuntimeGame is not a constructor",
Is there an existing issue for this?
Describe the bug
The exported APK goes black and does not display any content after booting on my phone, and the emulator is working properly
SVID_20240517_101350_1.mp4
Steps to reproduce
Create any game, export APK, or export Cordova projects, or launch with Android Studio, all the same. After launching on my Huawei phone, the screen will go black without displaying any content.
My phone supports normal Cordova projects. When creating a new Cordova application, it runs normally. Only any Cordova projects exported through GDevelop cannot run.
GDevelop platform
Mac OS
GDevelop version
5.3.201
Platform info
OS macOS 13.6.6
OS Version macOS 13.6.6
*Device(For Mobile) HuaWei ANE-Al00 *
*Android versoin : Android 9
Additional context
Android Studio Debug log :
Compared to other normally running phones, it has one more log :
I [INFO:CONSOLE(94)] "Uncaught TypeError: gdjs.RuntimeGame is not a constructor",
Here are all the debugging logs:
DebugLog.txt
The text was updated successfully, but these errors were encountered: