Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added the option to use /Assets folder relative paths to protoc #1

Merged
merged 1 commit into from
Jul 29, 2018

Conversation

Bystander333
Copy link

Thanks for this great utlity btw.
This is a simple change to allow e.g. "../ProtoBuf/protoc" as the path to the protoc compiler rather than an absolute path. This is useful when you don't want everyone to have to install the compiler, just include it in the game repo relative to /Assets.
Nb. It has to live below /Assets or the code will attempt to compile the contents of the redist /include folder.

…ecutable. Important in teams where you don't want everyone to have to install it and just want to include it in the repo. The executable needs to be outside the Assets folder for this to work.
@5argon 5argon merged commit ce5c1bc into 5argon:master Jul 29, 2018
@5argon
Copy link
Owner

5argon commented Jul 29, 2018

Thank you for this, and sorry for the huge delay _/|_

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants