Web browser based Realtime Untiy3D Log viewer
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UnityProject_Sagiri
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README.md

sagiri

Build Status

Web browser based Realtime Untiy3D Log viewer

logs in unity

browser log viewer

It mix two library, CUDLR and Unity-File-Debug. Use CUDLR as log server. Use Unity-File-Debug as log viewer.

Features

  • Supports iOS, Android, PC/Mac Standalone, and the Unity Editor
  • Capture Unity log messages and stack traces

How to use

  1. Import latest release's package into your project.
  2. Move the prefab SagiriServer into your scene
  3. Set the port on SagiriServer game object. (default value is 55055)
  4. Run the game and connect to http://localhost:55055 with your browser. (you can find address in unity game screen)
  5. If you want to view log in unity build, check Development build flag. or comment this code block.
[PostProcessBuild(1)]
public static void OnPostprocessBuild(BuildTarget target, string pathToBuiltProject) {
	if (!Debug.isDebugBuild) {
		//EntryPoint.RemoveSteamingAssets(target, pathToBuiltProject);
	}
}

Example

open scene, Sagiri/Examples/SagiriExample